Commit Graph

14 Commits

Author SHA1 Message Date
Faerbit
4161ae0ec4 Changed fog function from exp to linear. 2014-11-25 13:24:02 +01:00
Faerbit
1006f1cbc9 Improved fog a little bit. 2014-11-21 02:46:02 +01:00
Faerbit
c47ed4646d Added skybox and refined fog a bit. Fog still needs a lot of work. 2014-11-21 02:38:03 +01:00
Faerbit
b12b917a44 Implemented simple fog. 2014-11-19 01:58:48 +01:00
Faerbit
faf548d3ee Now using built-in exp function. 2014-11-19 01:58:25 +01:00
Faerbit
a8b6463674 Changing how the intensity is calculated. 2014-11-19 00:59:33 +01:00
Faerbit
8968750015 Clamping diffuse color for more realistic lighting. 2014-11-19 00:46:51 +01:00
Fabian Klemp
ca3928e232 Added directional lighting. 2014-11-17 17:51:15 +01:00
Fabian Klemp
3086f98ecd Added alpha shading. 2014-11-17 16:15:56 +01:00
Faerbit
49acfc4d97 Adding specular part to lighting model. 2014-11-07 11:37:26 +01:00
Faerbit
b74534c62a Only take calculate light contribution with meaningful contributions. 2014-11-04 12:24:19 +01:00
Faerbit
589e0df6ea Shader now respects distance between light source and fragment. 2014-11-04 00:47:35 +01:00
Faerbit
afbf41ea0d Shading now respects colours. 2014-11-03 23:54:35 +01:00
Fabian Klemp
b68a2bb079 Renamed shaders. 2014-10-31 13:06:14 +01:00