sfroitzheim
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2b90ca6d3c
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Added a few torches and changed the hinttorches to green
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2015-03-09 18:32:48 +01:00 |
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sfroitzheim
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9a4cb335a0
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Added torches to the scene
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2015-03-06 16:44:24 +01:00 |
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sfroitzheim
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c3a9652cf1
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Added the exit to models and scene
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2015-03-06 16:28:38 +01:00 |
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sfroitzheim
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e34d9e4e38
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Added the loading screen to the data plus replaced switch-torches with braziers
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2015-03-06 15:19:28 +01:00 |
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sfroitzheim
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d17ed99d96
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Added torches for the switches plus added the hint to the scene
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2015-03-04 17:08:53 +01:00 |
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sfroitzheim
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88d5229b35
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adjusted height for first blockswitch
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2015-03-04 15:41:25 +01:00 |
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Steffen Fündgens
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635f6ae546
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Merge with the worst possible conflicts: png and xml. Think i didnt yet integrate Simons latest png changes.
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2015-02-27 17:11:44 +01:00 |
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Steffen Fündgens
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eab9270b94
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Turned the heightmap loading around so the level now is like the png. The wall backsides dont seem to have textures...
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2015-02-27 16:53:46 +01:00 |
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sfroitzheim
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134faaa67e
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prepared switch room for adding braziers
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2015-02-27 15:47:36 +01:00 |
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sfroitzheim
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9f19d74c2a
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Added an example of bridges meeting properly to the scene (in the big switch room where are no switches yet)
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2015-02-26 17:11:02 +01:00 |
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Steffen Fündgens
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320b765951
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Adjusted the converter to be robust against IDs being overwritten with zeros in the png. Sucessfully ran it.
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2015-02-20 15:06:43 +01:00 |
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