Commit Graph

20 Commits

Author SHA1 Message Date
Faerbit
641f94b715 Changed skybox to skydome. 2014-11-22 00:39:58 +01:00
Faerbit
235cde0d74 Added skybox and refined fog a bit. Fog still needs a lot of work. 2014-11-21 02:38:03 +01:00
Faerbit
94271dd9dd Implemented simple fog. 2014-11-19 01:58:48 +01:00
Faerbit
e997566b30 Added getCameraPosition to Level because it is used very often. 2014-11-19 01:57:38 +01:00
Fabian Klemp
c87d62cae9 Added directional lighting. 2014-11-17 17:51:15 +01:00
Jasper
e579fe1d75 added wasd recognition, prepared roll forward to accept vec3 pos instead of mat3 rot 2014-11-17 13:12:51 +01:00
Jasper
cac4672c7c Implimented a basic version of Physics into level with a ball colliding with a static plain. 2014-11-17 12:57:16 +01:00
Faerbit
3485299717 Changing getCamera to pointers. 2014-11-15 14:54:44 +01:00
Fabian Klemp
04234b1f1c Made mouse control camera. (Stupid init of camera...) 2014-11-14 18:33:42 +01:00
Faerbit
1050e6072f Adapted level to new camera implementation. 2014-11-13 17:19:56 +01:00
Faerbit
2ddf01ede2 Removing hard coded values from graphics and moving it into the properties of object and model. 2014-11-13 01:22:33 +01:00
Faerbit
16f4890458 Added a update function to the level which rotates the bunny. 2014-11-13 00:40:28 +01:00
Faerbit
c38629823d Removed own Shader wrapper, because it does nothing useful. 2014-11-08 02:45:32 +01:00
Faerbit
21b144a72b Changing all occurences from texture to material. 2014-11-08 01:17:23 +01:00
Faerbit
8f6ab075b5 Implemented two getters. 2014-10-30 23:59:03 +01:00
Faerbit
5c4b125e4d Restructured some elements from the graphis into the level. Now using a vector for all objects. 2014-10-30 23:54:19 +01:00
Faerbit
5adc9ae0cc Added Terrain to Level. 2014-10-20 19:07:45 +02:00
Faerbit
663ecbbe7d Fixing include guards. 2014-10-20 18:48:20 +02:00
Faerbit
eefe7e78c9 Fixing minor bugs. 2014-10-20 18:44:23 +02:00
Faerbit
08e44a14f6 Adding level.hh 2014-10-20 18:38:29 +02:00