Jasper
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8072fd1cbb
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Merge branch 'master' of github.com:Faerbit/swp
Conflicts:
level.cc
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2014-12-15 19:13:25 +01:00 |
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Jasper
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9fd8ae5cd8
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Tried to adjust box.
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2014-12-15 19:11:28 +01:00 |
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Steffen Fündgens
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adde6fd162
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Implemented simple triggers.
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2014-12-15 18:43:10 +01:00 |
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Steffen Fündgens
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a393fb688d
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Implemented half the loading of triggers.
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2014-12-15 14:59:03 +01:00 |
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Steffen Fündgens
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acdf1b3285
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Merge branch 'master' of github.com:Faerbit/swp
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2014-12-15 13:08:47 +01:00 |
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Steffen Fündgens
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f681987358
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Moved mass from objectType to singular objects. Now loading physics from xml, but with a dummy-box instead of meshes.
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2014-12-15 13:08:35 +01:00 |
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Faerbit
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36f7217288
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Moved calculation of shadowMVP to the CPU side.
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2014-12-15 12:41:30 +01:00 |
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Faerbit
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50c4b16367
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Moving MVP calculation to the CPU side.
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2014-12-15 11:45:31 +01:00 |
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Faerbit
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e9a47db962
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Made getLights return a pointer to avoid copying around large amounts of light data every frame.
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2014-12-15 01:12:51 +01:00 |
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Steffen Fündgens
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bf6d4d69a9
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Debugging. Had to comment out the loading of physics because it crashed the programm.
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2014-12-12 18:38:12 +01:00 |
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Steffen Fündgens
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07d11e2bd1
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Added skeleton for trigger loading. Added comments to identify closing brackets.
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2014-12-12 18:02:31 +01:00 |
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Steffen Fündgens
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330abfcccb
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Added indexing of the created objects for use in triggers. Added some comments to the loading.
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2014-12-12 17:47:33 +01:00 |
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Steffen Fündgens
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8a7f7da0a8
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Implemented loading of physical objects. Compositions.xml holds mostly Dummy-Values for those.
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2014-12-12 16:52:05 +01:00 |
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Steffen Fündgens
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45d4b944c4
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Merge branch 'master' of github.com:Faerbit/swp
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2014-12-12 16:25:18 +01:00 |
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Steffen Fündgens
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b0c371f610
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Implemented loading of gloabal lighting. Added physics parameters to Compositions.xml.
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2014-12-12 16:24:47 +01:00 |
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Steffen Fündgens
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9764bc9d0b
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Changed fogColor to fogColour. Moved some global Parameters to the xml.
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2014-12-12 15:41:17 +01:00 |
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sfroitzheim
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db9b90d089
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Fixed wrong texture name
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2014-12-12 15:09:51 +01:00 |
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sfroitzheim
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291a0f1899
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Additional Marbletexture optimizing
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2014-12-12 15:05:53 +01:00 |
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Steffen Fündgens
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ae0d44c96a
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changed error checking syntax to make code more compact
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2014-12-08 15:48:46 +01:00 |
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Steffen Fündgens
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5f16738c39
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Added loading of lights, adjusted Compositions.xml and Level0.png to test it.
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2014-12-08 15:19:50 +01:00 |
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Steffen Fündgens
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3f594ed21f
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Finished loading of graphical objects, please check if my interpretation of the rotation is corect(copied from entity.cc). No physics loaded yet.
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2014-12-08 14:54:27 +01:00 |
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Steffen Fündgens
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db1092be44
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Added error checking for all XML Queries, fixed bugs and continued to implement loading from xml.
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2014-12-08 14:10:08 +01:00 |
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Steffen Fündgens
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dbaa4f639f
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Implemented more of the loading from xml
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2014-12-05 17:14:43 +01:00 |
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Steffen Fündgens
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3339ac208e
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Changed model and texture names to not start with capital letters.
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2014-12-05 16:36:31 +01:00 |
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sfroitzheim
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cb825a6588
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Merge branch 'master' of https://github.com/Faerbit/swp
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2014-12-05 14:51:23 +01:00 |
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sfroitzheim
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f83bb7ec7d
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Fixed some display bugs with the column.
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2014-12-05 14:49:23 +01:00 |
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Steffen Fündgens
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097e1acfbc
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Merge branch 'master' of github.com:Faerbit/swp
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2014-12-05 14:45:57 +01:00 |
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Steffen Fündgens
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4d1fbc6045
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Implemented error checking for XML. Fixed loading of OBJ-Files.
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2014-12-05 14:45:44 +01:00 |
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sfroitzheim
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de47c1bdd6
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Changed Columntexture to something better.
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2014-12-05 14:39:08 +01:00 |
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Steffen Fündgens
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086e13ac8e
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integrating tinyxml into level, adding lights to compositions
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2014-12-05 12:47:02 +01:00 |
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Steffen Fündgens
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f218a141fa
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changed filePath to levelNum
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2014-12-04 15:07:31 +01:00 |
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Faerbit
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09fc76d26b
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Changing directional light vector to match origin of the sun on the skysphere texture.
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2014-12-04 12:19:39 +01:00 |
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Faerbit
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27c2248117
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Implemented basic shadows for sun light. Also fixed bug with far plane always staying the same.
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2014-12-04 01:13:59 +01:00 |
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Jasper
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742a1848ea
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Multiple objects now working, for exact implimentation check level.cc and comment in physics.hh. Additionally multiple comments have been added to physics.hh to support the use of these functions
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2014-11-28 12:06:17 +01:00 |
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Faerbit
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8af201fd2f
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You can render objects with multiple shaders now.
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2014-11-28 00:17:56 +01:00 |
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Faerbit
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5aaf8f5d9f
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Changed how windows focus is handled.
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2014-11-25 16:01:13 +01:00 |
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Faerbit
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565351f7d2
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Changing vector of objects to vector of pointer of objects for clearer construnction.
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2014-11-23 00:59:54 +01:00 |
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Faerbit
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4fb383976b
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Replacing skybox attribute with skydome.
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2014-11-23 00:57:16 +01:00 |
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Faerbit
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22c9a7a936
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Changed skybox to skydome.
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2014-11-22 00:39:58 +01:00 |
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Jasper
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704df860f8
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Put Box In Level
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2014-11-21 16:22:36 +01:00 |
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Jasper
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2c512acc13
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Modified adders in physics to no longer accept float x,y,z but entity/object instead.
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2014-11-21 12:56:30 +01:00 |
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Faerbit
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c7518a7f8e
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Added skybox and refined fog a bit. Fog still needs a lot of work.
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2014-11-21 02:38:03 +01:00 |
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Faerbit
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9367026ef0
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Implemented simple fog.
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2014-11-19 01:58:48 +01:00 |
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Faerbit
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ba77cd68ac
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Added getCameraPosition to Level because it is used very often.
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2014-11-19 01:57:38 +01:00 |
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Faerbit
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777bce286d
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Changing a few lighting paramters for testing.
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2014-11-19 00:59:48 +01:00 |
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Faerbit
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d2d5c18090
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Removing angular(Velocity) from object class as it is not needed there.
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2014-11-18 19:57:58 +01:00 |
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Faerbit
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0e3dc33b80
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Resized large textures to one third of their size.
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2014-11-18 19:39:44 +01:00 |
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Faerbit
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e0c8820bd0
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Reexported objects and enabled smooth shading.
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2014-11-17 22:03:28 +01:00 |
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sfroitzheim
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463181d484
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Merge branch 'master' of https://github.com/Faerbit/swp
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2014-11-17 18:31:48 +01:00 |
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sfroitzheim
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4b6d6f1a6d
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Changing marble model.
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2014-11-17 18:31:22 +01:00 |
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