Commit Graph

14 Commits

Author SHA1 Message Date
sfroitzheim
77d6e16db8 made some extreme level-layout improvements (putting walls properly together etc) 2015-02-13 18:17:47 +01:00
sfroitzheim
c50e1b2547 changed heightmap to incorporate the whole vague level layout 2015-02-13 14:35:48 +01:00
sfroitzheim
4978869f82 Finally fixed wall and gate physics plus made some heightmap modifications 2015-02-06 16:31:21 +01:00
sfroitzheim
3278bf5302 Added some new walls and changed some physics properties (still not working properly) 2015-01-30 15:28:09 +01:00
sfroitzheim
fcbc228438 Fixed some problems with the new bridge (wasn't able to roll onto it) and changed some heightmap heights 2015-01-28 15:49:38 +01:00
sfroitzheim
b957ba27bd Added a model for a gate and added it to the scene with some additional level improvements 2015-01-28 15:19:35 +01:00
sfroitzheim
06002f78b6 Added some walls to the scene properly (weird physics bugs are apparent) 2015-01-23 14:56:02 +01:00
sfroitzheim
16db3fcc72 Merge branch 'master' of https://github.com/Faerbit/swp
Conflicts:
	Levels/ObjectSetups/Level1.xml
2015-01-23 13:56:40 +01:00
sfroitzheim
1e6942ae37 Added some walls and made some fixes (there are too many walls, I will fix this till tomorrow) 2015-01-19 16:47:17 +01:00
sfroitzheim
1de9e862d0 Added improved starting bridge version 2015-01-19 15:15:18 +01:00
sfroitzheim
57fbc655ab Added torch for testing. 2015-01-19 13:59:50 +01:00
sfroitzheim
44d7d4f107 Fixed a few bugs like duplicate marble(bridge will be fixed at monday) 2015-01-16 16:47:55 +01:00
sfroitzheim
036a9cb365 Additional changes with the heightmap 2015-01-16 16:37:00 +01:00
Faerbit
4561145495 Made level more presentation friendly. 2014-12-15 22:58:48 +01:00