Steffen Fündgens
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f681987358
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Moved mass from objectType to singular objects. Now loading physics from xml, but with a dummy-box instead of meshes.
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2014-12-15 13:08:35 +01:00 |
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Faerbit
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cc93cf7259
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Removing commented code.
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2014-12-15 12:55:48 +01:00 |
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Faerbit
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36f7217288
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Moved calculation of shadowMVP to the CPU side.
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2014-12-15 12:41:30 +01:00 |
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Faerbit
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21009d0032
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Fixed a parenthesis.
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2014-12-15 11:53:31 +01:00 |
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Faerbit
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50c4b16367
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Moving MVP calculation to the CPU side.
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2014-12-15 11:45:31 +01:00 |
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Faerbit
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44f2bd953d
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Replacing buildFrustum with standard glm call.
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2014-12-15 11:22:32 +01:00 |
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Faerbit
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80cbc58f81
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Implemented cube map depth rendering from lighting positions.
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2014-12-15 02:09:33 +01:00 |
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Faerbit
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7f21f0e872
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Limited light sources to 32 instead of 128.
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2014-12-15 01:16:43 +01:00 |
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Faerbit
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b2aabe68db
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Made tinyxml source files not executable.
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2014-12-15 01:15:08 +01:00 |
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Faerbit
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e9a47db962
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Made getLights return a pointer to avoid copying around large amounts of light data every frame.
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2014-12-15 01:12:51 +01:00 |
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Faerbit
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e531ede144
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Init graphics with the level instead of passing it to the render function everytime.
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2014-12-15 01:05:46 +01:00 |
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Faerbit
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5b2233e1b3
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Removing torches for better testing.
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2014-12-15 01:03:48 +01:00 |
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Steffen Fündgens
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bf6d4d69a9
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Debugging. Had to comment out the loading of physics because it crashed the programm.
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2014-12-12 18:38:12 +01:00 |
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Steffen Fündgens
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07d11e2bd1
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Added skeleton for trigger loading. Added comments to identify closing brackets.
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2014-12-12 18:02:31 +01:00 |
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Steffen Fündgens
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330abfcccb
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Added indexing of the created objects for use in triggers. Added some comments to the loading.
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2014-12-12 17:47:33 +01:00 |
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Steffen Fündgens
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b4e9218e95
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Converter now adds a Dummy-Trigger to the xml. Copy and customize it in the Levelx.xml to create actual triggers.
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2014-12-12 17:18:31 +01:00 |
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Steffen Fündgens
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8a7f7da0a8
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Implemented loading of physical objects. Compositions.xml holds mostly Dummy-Values for those.
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2014-12-12 16:52:05 +01:00 |
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Steffen Fündgens
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89d3b48c47
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Adjusted the name of the marbles texture in Compositions.xml...
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2014-12-12 16:28:34 +01:00 |
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Steffen Fündgens
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45d4b944c4
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Merge branch 'master' of github.com:Faerbit/swp
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2014-12-12 16:25:18 +01:00 |
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Steffen Fündgens
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b0c371f610
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Implemented loading of gloabal lighting. Added physics parameters to Compositions.xml.
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2014-12-12 16:24:47 +01:00 |
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Steffen Fündgens
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9764bc9d0b
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Changed fogColor to fogColour. Moved some global Parameters to the xml.
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2014-12-12 15:41:17 +01:00 |
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sfroitzheim
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cb488035cb
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Triangulated Faces
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2014-12-12 15:16:56 +01:00 |
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sfroitzheim
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db9b90d089
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Fixed wrong texture name
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2014-12-12 15:09:51 +01:00 |
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sfroitzheim
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291a0f1899
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Additional Marbletexture optimizing
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2014-12-12 15:05:53 +01:00 |
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sfroitzheim
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d21569e71b
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Improved marbletexture and added Blenderfile
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2014-12-12 14:58:12 +01:00 |
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Steffen Fündgens
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8c7648a51e
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Changed errorChecking in the converter.
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2014-12-12 12:31:24 +01:00 |
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Faerbit
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f3255f1053
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Removing stencil buffer from depthTextures.
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2014-12-12 02:19:41 +01:00 |
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Steffen Fündgens
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ae0d44c96a
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changed error checking syntax to make code more compact
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2014-12-08 15:48:46 +01:00 |
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Steffen Fündgens
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5f16738c39
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Added loading of lights, adjusted Compositions.xml and Level0.png to test it.
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2014-12-08 15:19:50 +01:00 |
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Steffen Fündgens
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3f594ed21f
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Finished loading of graphical objects, please check if my interpretation of the rotation is corect(copied from entity.cc). No physics loaded yet.
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2014-12-08 14:54:27 +01:00 |
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Steffen Fündgens
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7f20ef3ec5
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Converting unsigned ints to regular ints again, undid that while merging.
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2014-12-08 14:24:26 +01:00 |
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Steffen Fündgens
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4ad1f0607d
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merging
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2014-12-08 14:19:23 +01:00 |
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Steffen Fündgens
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db1092be44
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Added error checking for all XML Queries, fixed bugs and continued to implement loading from xml.
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2014-12-08 14:10:08 +01:00 |
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Faerbit
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6eb52d2dab
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Reexporting column, because it had no normals.
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2014-12-08 13:43:47 +01:00 |
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Faerbit
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03e94f0bb0
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Converting unsinged ints to regular ints, because tinyxml cannot query for unsigned ones and thus negates the purpose of using unsigned ones. This also causes compiler errors.
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2014-12-08 13:33:38 +01:00 |
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Faerbit
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3bb584631c
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One exclamation mark is enough.
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2014-12-08 13:28:50 +01:00 |
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Steffen Fündgens
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dbaa4f639f
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Implemented more of the loading from xml
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2014-12-05 17:14:43 +01:00 |
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Steffen Fündgens
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2a501ac047
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Added objectData to Compositions.xml. It contains texture data as of now.
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2014-12-05 16:55:17 +01:00 |
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Steffen Fündgens
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3339ac208e
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Changed model and texture names to not start with capital letters.
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2014-12-05 16:36:31 +01:00 |
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Steffen Fündgens
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780897e1ab
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Merge branch 'master' of github.com:Faerbit/swp
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2014-12-05 16:19:06 +01:00 |
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Steffen Fündgens
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cfe29d2830
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Fixed the filesytem for the converter.
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2014-12-05 16:18:48 +01:00 |
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sfroitzheim
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0e2f5ac580
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Merge branch 'master' of https://github.com/Faerbit/swp
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2014-12-05 15:01:16 +01:00 |
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Steffen Fündgens
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ca3b29251e
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Added Level0.png.
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2014-12-05 15:00:46 +01:00 |
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sfroitzheim
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cb825a6588
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Merge branch 'master' of https://github.com/Faerbit/swp
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2014-12-05 14:51:23 +01:00 |
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sfroitzheim
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f83bb7ec7d
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Fixed some display bugs with the column.
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2014-12-05 14:49:23 +01:00 |
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Steffen Fündgens
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097e1acfbc
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Merge branch 'master' of github.com:Faerbit/swp
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2014-12-05 14:45:57 +01:00 |
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Steffen Fündgens
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4d1fbc6045
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Implemented error checking for XML. Fixed loading of OBJ-Files.
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2014-12-05 14:45:44 +01:00 |
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sfroitzheim
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3f9d8a815b
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Added a movable Block that will be used to be pushed on switches.
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2014-12-05 14:39:51 +01:00 |
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sfroitzheim
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de47c1bdd6
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Changed Columntexture to something better.
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2014-12-05 14:39:08 +01:00 |
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Steffen Fündgens
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086e13ac8e
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integrating tinyxml into level, adding lights to compositions
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2014-12-05 12:47:02 +01:00 |
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