Faerbit
|
9367026ef0
|
Implemented simple fog.
|
2014-11-19 01:58:48 +01:00 |
|
Faerbit
|
1c848f35e6
|
Now using built-in exp function.
|
2014-11-19 01:58:25 +01:00 |
|
Faerbit
|
e8ad41c75b
|
Changing how the intensity is calculated.
|
2014-11-19 00:59:33 +01:00 |
|
Faerbit
|
89a3018221
|
Clamping diffuse color for more realistic lighting.
|
2014-11-19 00:46:51 +01:00 |
|
Fabian Klemp
|
c87d62cae9
|
Added directional lighting.
|
2014-11-17 17:51:15 +01:00 |
|
Fabian Klemp
|
f87af894c1
|
Added alpha shading.
|
2014-11-17 16:15:56 +01:00 |
|
Faerbit
|
49acfc4d97
|
Adding specular part to lighting model.
|
2014-11-07 11:37:26 +01:00 |
|
Faerbit
|
b74534c62a
|
Only take calculate light contribution with meaningful contributions.
|
2014-11-04 12:24:19 +01:00 |
|
Faerbit
|
589e0df6ea
|
Shader now respects distance between light source and fragment.
|
2014-11-04 00:47:35 +01:00 |
|
Faerbit
|
afbf41ea0d
|
Shading now respects colours.
|
2014-11-03 23:54:35 +01:00 |
|
Fabian Klemp
|
b68a2bb079
|
Renamed shaders.
|
2014-10-31 13:06:14 +01:00 |
|