Faerbit
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431a9e58b1
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Unified how pathes are interpreted in config.xml.
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2015-02-14 09:55:43 +01:00 |
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Steffen Fündgens
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1492a312ed
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Merge branch 'master' of github.com:Faerbit/swp
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2015-02-13 17:14:38 +01:00 |
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Steffen Fündgens
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265c0b2ce5
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Added resetPlayer function to the level.
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2015-02-13 17:14:29 +01:00 |
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Fabian Klemp
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281466ebd5
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Added maxShadowRenderCount. Controls how many shadows get rendered.
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2015-02-13 16:20:22 +01:00 |
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Steffen Fündgens
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e91d045a37
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Code rework. Basically cleaned up a mess of tabs and whitespaces.
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2015-02-13 13:46:41 +01:00 |
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Steffen
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8cc467a806
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Now loading the resolution of the shadow cube maps from config.xml.
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2015-02-07 20:24:11 +01:00 |
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Steffen
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2b4a8885b5
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Moved loading of the config.xml to the loader class.
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2015-02-07 20:08:59 +01:00 |
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Steffen Fündgens
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d2cf4f0003
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Added loading from config.xml, then debuged it for more than three hours...
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2015-02-06 18:00:14 +01:00 |
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Steffen Fündgens
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a14d3420d5
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Implemented loading of config.xml, the loaded values are not used yet.
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2015-02-06 13:37:42 +01:00 |
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Faerbit
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7e8b0d4c58
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Moved loading functionality to loader class.
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2015-02-04 17:16:06 +01:00 |
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Fabian Klemp
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d700564b37
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Initialized pseudo random generator.
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2014-12-16 12:17:30 +01:00 |
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Steffen Fündgens
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895d69fc66
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Changed to Lvl1.
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2014-12-15 18:58:32 +01:00 |
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Faerbit
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e531ede144
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Init graphics with the level instead of passing it to the render function everytime.
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2014-12-15 01:05:46 +01:00 |
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Steffen Fündgens
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f218a141fa
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changed filePath to levelNum
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2014-12-04 15:07:31 +01:00 |
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Faerbit
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27c2248117
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Implemented basic shadows for sun light. Also fixed bug with far plane always staying the same.
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2014-12-04 01:13:59 +01:00 |
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Faerbit
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eb90142e81
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Moving shader management completely into graphics.
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2014-12-01 17:49:59 +01:00 |
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Faerbit
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0333e3c074
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Moving application class to it's own file.
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2014-12-01 12:41:19 +01:00 |
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