sfroitzheim
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d17ed99d96
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Added torches for the switches plus added the hint to the scene
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2015-03-04 17:08:53 +01:00 |
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sfroitzheim
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88d5229b35
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adjusted height for first blockswitch
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2015-03-04 15:41:25 +01:00 |
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Steffen Fündgens
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7f8150d5ed
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Integrated Simons Level1.png changes from the .xcf.
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2015-02-27 17:21:52 +01:00 |
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Steffen Fündgens
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eab9270b94
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Turned the heightmap loading around so the level now is like the png. The wall backsides dont seem to have textures...
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2015-02-27 16:53:46 +01:00 |
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sfroitzheim
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9f19d74c2a
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Added an example of bridges meeting properly to the scene (in the big switch room where are no switches yet)
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2015-02-26 17:11:02 +01:00 |
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Steffen Fündgens
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320b765951
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Adjusted the converter to be robust against IDs being overwritten with zeros in the png. Sucessfully ran it.
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2015-02-20 15:06:43 +01:00 |
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Faerbit
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97329141bc
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Restructured directory tree.
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2015-02-14 09:49:29 +01:00 |
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