Faerbit
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b74534c62a
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Only take calculate light contribution with meaningful contributions.
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2014-11-04 12:24:19 +01:00 |
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Faerbit
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589e0df6ea
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Shader now respects distance between light source and fragment.
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2014-11-04 00:47:35 +01:00 |
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Faerbit
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afbf41ea0d
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Shading now respects colours.
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2014-11-03 23:54:35 +01:00 |
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Fabian Klemp
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b68a2bb079
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Renamed shaders.
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2014-10-31 13:06:14 +01:00 |
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Fabian Klemp
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769514af88
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Got phong shading working.
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2014-10-31 12:56:09 +01:00 |
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Faerbit
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c505553439
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First attempt at Phong shading. Build broken.
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2014-10-31 10:38:57 +01:00 |
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Faerbit
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6c712579d8
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Import of '003-basic-texturing'.
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2014-10-20 17:31:26 +02:00 |
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