Commit Graph

410 Commits

Author SHA1 Message Date
Fabian Klemp
a20da59e4a Adding torch blenderfile. 2014-12-15 16:27:04 +01:00
Jasper
7013f7cf71 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 16:04:36 +01:00
Jasper
00716b63bd Composition scales addapted
Physics added trimeshshapes
2014-12-15 16:02:04 +01:00
Faerbit
a3cc265927 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 15:59:12 +01:00
Faerbit
7e31717124 Point light shadows for the first point light does something. Seems pretty broken. 2014-12-15 15:58:55 +01:00
sfroitzheim
f19b1ddeb1 Version 1.1 of the heightmap 2014-12-15 15:45:56 +01:00
sfroitzheim
b6e6ee2d24 Added Heightmap prototype(could be garbage) 2014-12-15 15:13:29 +01:00
Faerbit
371f56695a Reducing OpenGL version number to 3.2 again. 2014-12-15 15:10:19 +01:00
Steffen Fündgens
60c5275e50 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 14:59:09 +01:00
Steffen Fündgens
a393fb688d Implemented half the loading of triggers. 2014-12-15 14:59:03 +01:00
Faerbit
7d4d322fd1 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 14:57:50 +01:00
sfroitzheim
efc0ac8938 Merge branch 'master' of https://github.com/Faerbit/swp 2014-12-15 14:25:33 +01:00
sfroitzheim
ea587dc26b Added a simple wall to models/textures 2014-12-15 14:24:11 +01:00
Steffen Fündgens
a65bfdde84 Fixed the trigger skeleton 2014-12-15 13:39:24 +01:00
Steffen Fündgens
f499203f93 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 13:36:13 +01:00
Steffen Fündgens
1b1d06294b Startet implementing a trigger skeleton. 2014-12-15 13:36:04 +01:00
Faerbit
f108b64acc Now using OpenGL 4.0. 2014-12-15 13:31:31 +01:00
sfroitzheim
f03274082e Fixed Poles of Marble 2014-12-15 13:28:05 +01:00
Faerbit
5640bf137e MVPs are only needed for directional shadows and not for point light shadows (forgot one thing. 2014-12-15 13:23:35 +01:00
Faerbit
0979c51ed0 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 13:16:36 +01:00
Faerbit
ad567157c4 MVPs are only needed for directional shadows and not for point light shadows. 2014-12-15 13:16:27 +01:00
Steffen Fündgens
acdf1b3285 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 13:08:47 +01:00
Steffen Fündgens
f681987358 Moved mass from objectType to singular objects. Now loading physics from xml, but with a dummy-box instead of meshes. 2014-12-15 13:08:35 +01:00
Faerbit
cc93cf7259 Removing commented code. 2014-12-15 12:55:48 +01:00
Faerbit
36f7217288 Moved calculation of shadowMVP to the CPU side. 2014-12-15 12:41:30 +01:00
Faerbit
21009d0032 Fixed a parenthesis. 2014-12-15 11:53:31 +01:00
Faerbit
50c4b16367 Moving MVP calculation to the CPU side. 2014-12-15 11:45:31 +01:00
Faerbit
44f2bd953d Replacing buildFrustum with standard glm call. 2014-12-15 11:22:32 +01:00
Faerbit
80cbc58f81 Implemented cube map depth rendering from lighting positions. 2014-12-15 02:09:33 +01:00
Faerbit
7f21f0e872 Limited light sources to 32 instead of 128. 2014-12-15 01:16:43 +01:00
Faerbit
b2aabe68db Made tinyxml source files not executable. 2014-12-15 01:15:08 +01:00
Faerbit
e9a47db962 Made getLights return a pointer to avoid copying around large amounts of light data every frame. 2014-12-15 01:12:51 +01:00
Faerbit
e531ede144 Init graphics with the level instead of passing it to the render function everytime. 2014-12-15 01:05:46 +01:00
Faerbit
5b2233e1b3 Removing torches for better testing. 2014-12-15 01:03:48 +01:00
Steffen Fündgens
bf6d4d69a9 Debugging. Had to comment out the loading of physics because it crashed the programm. 2014-12-12 18:38:12 +01:00
Steffen Fündgens
07d11e2bd1 Added skeleton for trigger loading. Added comments to identify closing brackets. 2014-12-12 18:02:31 +01:00
Steffen Fündgens
330abfcccb Added indexing of the created objects for use in triggers. Added some comments to the loading. 2014-12-12 17:47:33 +01:00
Steffen Fündgens
b4e9218e95 Converter now adds a Dummy-Trigger to the xml. Copy and customize it in the Levelx.xml to create actual triggers. 2014-12-12 17:18:31 +01:00
Steffen Fündgens
8a7f7da0a8 Implemented loading of physical objects. Compositions.xml holds mostly Dummy-Values for those. 2014-12-12 16:52:05 +01:00
Steffen Fündgens
89d3b48c47 Adjusted the name of the marbles texture in Compositions.xml... 2014-12-12 16:28:34 +01:00
Steffen Fündgens
45d4b944c4 Merge branch 'master' of github.com:Faerbit/swp 2014-12-12 16:25:18 +01:00
Steffen Fündgens
b0c371f610 Implemented loading of gloabal lighting. Added physics parameters to Compositions.xml. 2014-12-12 16:24:47 +01:00
Steffen Fündgens
9764bc9d0b Changed fogColor to fogColour. Moved some global Parameters to the xml. 2014-12-12 15:41:17 +01:00
sfroitzheim
cb488035cb Triangulated Faces 2014-12-12 15:16:56 +01:00
sfroitzheim
db9b90d089 Fixed wrong texture name 2014-12-12 15:09:51 +01:00
sfroitzheim
291a0f1899 Additional Marbletexture optimizing 2014-12-12 15:05:53 +01:00
sfroitzheim
d21569e71b Improved marbletexture and added Blenderfile 2014-12-12 14:58:12 +01:00
Steffen Fündgens
8c7648a51e Changed errorChecking in the converter. 2014-12-12 12:31:24 +01:00
Faerbit
f3255f1053 Removing stencil buffer from depthTextures. 2014-12-12 02:19:41 +01:00
Steffen Fündgens
ae0d44c96a changed error checking syntax to make code more compact 2014-12-08 15:48:46 +01:00