Steffen Fündgens
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f43f866fc4
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Implemented loading of physical objects. Compositions.xml holds mostly Dummy-Values for those.
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2014-12-12 16:52:05 +01:00 |
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Steffen Fündgens
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f8773134f5
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Adjusted the name of the marbles texture in Compositions.xml...
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2014-12-12 16:28:34 +01:00 |
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Steffen Fündgens
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8bba52d35d
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Implemented loading of gloabal lighting. Added physics parameters to Compositions.xml.
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2014-12-12 16:24:47 +01:00 |
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Steffen Fündgens
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d2afede893
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Added loading of lights, adjusted Compositions.xml and Level0.png to test it.
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2014-12-08 15:19:50 +01:00 |
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Steffen Fündgens
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ab3f644ad3
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Added objectData to Compositions.xml. It contains texture data as of now.
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2014-12-05 16:55:17 +01:00 |
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Steffen Fündgens
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1e82b32032
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Changed model and texture names to not start with capital letters.
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2014-12-05 16:36:31 +01:00 |
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Steffen Fündgens
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3fd4c4d156
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Implemented error checking for XML. Fixed loading of OBJ-Files.
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2014-12-05 14:45:44 +01:00 |
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Steffen Fündgens
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56c2655b34
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integrating tinyxml into level, adding lights to compositions
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2014-12-05 12:47:02 +01:00 |
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Steffen Fündgens
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b36cbb9230
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Compositions.xml makes sense now
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2014-12-02 13:13:20 +01:00 |
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Steffen Fündgens
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2ed33268cb
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added example Compositions.xml, implemented most of newComposition() method
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2014-11-28 17:05:49 +01:00 |
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