Commit Graph

32 Commits

Author SHA1 Message Date
Steffen Fündgens
bb57eb2263 Added status prints to the converter. 2015-02-02 13:37:58 +01:00
Steffen Fündgens
0ce663a592 Fixed a bug i created in my previous commit. Made output in case of errors more informative. 2015-01-27 12:21:30 +01:00
Steffen Fündgens
01a9126b0a Improved user interaction and a little code rework. 2015-01-27 11:50:51 +01:00
Steffen Fündgens
2dee196307 Converter can now reuse IDs of deleted compositions. 2015-01-23 16:02:50 +01:00
Steffen Fündgens
4fa28b2088 Added more error checking to the converter. 2015-01-19 11:15:41 +01:00
Steffen Fündgens
60f24c762f Fixed the bug that caused the duplicate marble lately. 2015-01-19 11:15:06 +01:00
Steffen
36ea806c4f Added the option to define initial position constraints in the Level.xml file. 2015-01-17 14:07:12 +01:00
Steffen Fündgens
5ce1b3a86d Triggers now adapt if the object they want to do something with gets deleted or changes its index. 2015-01-13 18:18:13 +01:00
Steffen Fündgens
76b8b3bc03 Moved triggering to lua, got a strange bug with the const char* holding the name of the lua script. 2015-01-13 13:52:22 +01:00
Steffen Fündgens
3560957d67 Moved friction and player strength to Level.xml. 2015-01-06 13:14:30 +01:00
Steffen Fündgens
6bec8fc01d Added the option to give a trigger a target composition. The position the trigger activates at is the old manually set position + the position of the target composition. 2014-12-19 16:15:29 +01:00
Steffen Fündgens
f8215284af Changed the default objectNum for triggers from 1 to 0. Moved blocks up so they dont spawn in the heightmap. 2014-12-19 13:35:17 +01:00
Steffen Fündgens
053c645012 Moved triggers into compositions. 2014-12-16 13:46:49 +01:00
Steffen Fündgens
94b122d220 Converter now adds a Dummy-Trigger to the xml. Copy and customize it in the Levelx.xml to create actual triggers. 2014-12-12 17:18:31 +01:00
Steffen Fündgens
80f90175eb Changed fogColor to fogColour. Moved some global Parameters to the xml. 2014-12-12 15:41:17 +01:00
Steffen Fündgens
18c374c46a Changed errorChecking in the converter. 2014-12-12 12:31:24 +01:00
Steffen Fündgens
7279dc66bd Converting unsigned ints to regular ints again, undid that while merging. 2014-12-08 14:24:26 +01:00
Steffen Fündgens
3e205b4157 merging 2014-12-08 14:19:23 +01:00
Steffen Fündgens
ff16297a63 Added error checking for all XML Queries, fixed bugs and continued to implement loading from xml. 2014-12-08 14:10:08 +01:00
Faerbit
b2cf138d5a Converting unsinged ints to regular ints, because tinyxml cannot query for unsigned ones and thus negates the purpose of using unsigned ones. This also causes compiler errors. 2014-12-08 13:33:38 +01:00
Faerbit
d2358579e1 One exclamation mark is enough. 2014-12-08 13:28:50 +01:00
Steffen Fündgens
13f8800785 Fixed the filesytem for the converter. 2014-12-05 16:18:48 +01:00
Steffen Fündgens
56c2655b34 integrating tinyxml into level, adding lights to compositions 2014-12-05 12:47:02 +01:00
Faerbit
6400c0ccc7 Exiting converter if no input file is given. 2014-12-03 11:09:37 +01:00
Steffen Fündgens
8fe985a41b adjusting converter to work with black and white image backgrounds 2014-12-02 13:37:31 +01:00
Steffen Fündgens
74c05cb7ed implemented all methods of the converter class, needs testing 2014-12-01 14:09:55 +01:00
Steffen Fündgens
2ed33268cb added example Compositions.xml, implemented most of newComposition() method 2014-11-28 17:05:49 +01:00
Steffen Fündgens
3de10e73ae skeleton runs now, only xml read/write missing 2014-11-25 13:51:25 +01:00
Steffen Fündgens
a4fc18f944 converter now takes the Level to convert as input 2014-11-24 13:21:52 +01:00
Steffen Fündgens
89a31c62b3 added tinyxml2 for xml conversion 2014-11-24 13:03:55 +01:00
Steffen Fündgens
e74c48f39f Modifying CMakes files to get convert to compile. 2014-11-21 16:07:13 +01:00
Steffen Fündgens
f1f3825f07 created skeletal implementation of png to xml converter 2014-11-21 15:43:27 +01:00