Steffen Fündgens
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c7931aed20
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Fixed mirroring of shadows by inverting coordinates instead of blitting framebuffers(performance...).
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2015-01-23 14:00:26 +01:00 |
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Jasper
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bea8436a8d
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Merge branch 'master' of github.com:Faerbit/swp
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2015-01-19 18:30:12 +01:00 |
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Steffen Fündgens
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92a144d8bb
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Mirrored rendering of pointlight shadows, so that they are at the correct positions now, but occlude everything. -- Fabian
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2015-01-19 18:22:25 +01:00 |
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Jasper
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6056663dde
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some quick updates for the camera before working on buttons
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2015-01-19 17:12:58 +01:00 |
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Faerbit
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f6a88683b7
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Removed Cascaded Shadow Mapping because it is not realistic to get it working in the remaining time.
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2015-01-19 00:52:57 +01:00 |
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Faerbit
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e23b53e4a2
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Calulating fogEnd by farPlane.
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2014-12-19 13:27:05 +01:00 |
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Faerbit
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2347a4d417
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Fixed crashing if no lights are present.
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2014-12-19 13:09:25 +01:00 |
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Faerbit
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bd4ae93846
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Disabled point light shadows, because they look very wrong.
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2014-12-15 22:59:13 +01:00 |
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Faerbit
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6f91e959b6
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Revert "Not using pointlight shadows."
This reverts commit e00cb787c8 .
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2014-12-15 22:00:23 +01:00 |
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Steffen Fündgens
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c593d93ef0
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Not using pointlight shadows.
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2014-12-15 16:48:42 +01:00 |
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Faerbit
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153a619035
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Point light shadows for the first point light does something. Seems pretty broken.
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2014-12-15 15:58:55 +01:00 |
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Faerbit
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02d62712b9
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Removing commented code.
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2014-12-15 12:55:48 +01:00 |
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Faerbit
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51ddcffaf0
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Moved calculation of shadowMVP to the CPU side.
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2014-12-15 12:41:30 +01:00 |
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Faerbit
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8db6e3c6d4
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Fixed a parenthesis.
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2014-12-15 11:53:31 +01:00 |
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Faerbit
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d8da75e9fb
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Moving MVP calculation to the CPU side.
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2014-12-15 11:45:31 +01:00 |
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Faerbit
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cad4a95a4e
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Replacing buildFrustum with standard glm call.
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2014-12-15 11:22:32 +01:00 |
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Faerbit
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b662106e5f
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Implemented cube map depth rendering from lighting positions.
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2014-12-15 02:09:33 +01:00 |
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Faerbit
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17b8445a2f
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Made getLights return a pointer to avoid copying around large amounts of light data every frame.
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2014-12-15 01:12:51 +01:00 |
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Faerbit
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e0404b091d
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Init graphics with the level instead of passing it to the render function everytime.
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2014-12-15 01:05:46 +01:00 |
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Steffen Fündgens
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80f90175eb
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Changed fogColor to fogColour. Moved some global Parameters to the xml.
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2014-12-12 15:41:17 +01:00 |
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Faerbit
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5ab0897653
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Removing stencil buffer from depthTextures.
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2014-12-12 02:19:41 +01:00 |
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Faerbit
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5398edf8e6
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Setting wrap mode of depthTextures to CLAMP_TO_EDGE to remove seams.
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2014-12-04 17:39:35 +01:00 |
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Faerbit
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867b1e4a60
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Implemented cascaded shadow mapping.
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2014-12-04 17:19:58 +01:00 |
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Faerbit
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d4c0c038d4
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Disable culling because it seems to give slightly worse FPS.
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2014-12-04 14:46:39 +01:00 |
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Faerbit
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566c8e7d38
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Adding culling.
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2014-12-04 13:23:25 +01:00 |
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Faerbit
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c88ea7cee8
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Changing shadow map sampler from sampler2D to sampler2Dshadow and removing now useless colour texture.
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2014-12-04 13:21:20 +01:00 |
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Faerbit
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d8edfd2ea9
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Implemented basic shadows for sun light. Also fixed bug with far plane always staying the same.
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2014-12-04 01:13:59 +01:00 |
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Faerbit
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a42c64b535
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Moving shader management completely into graphics.
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2014-12-01 17:49:59 +01:00 |
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Faerbit
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e94dbb7fe8
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Removing spammy comments.
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2014-12-01 17:44:58 +01:00 |
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Faerbit
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deacb8169d
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Adding namespacing.
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2014-12-01 17:40:39 +01:00 |
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Faerbit
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3e23b99506
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Removing useless includes.
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2014-12-01 17:40:06 +01:00 |
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Faerbit
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08bfbdd839
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You can render objects with multiple shaders now.
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2014-11-28 00:17:56 +01:00 |
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Faerbit
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7c8b301fc6
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Changed fog functions a little bit more. Looks nice enough.
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2014-11-25 13:54:00 +01:00 |
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Faerbit
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641f94b715
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Changed skybox to skydome.
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2014-11-22 00:39:58 +01:00 |
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Faerbit
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6ca47cbdfe
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Improved fog a little bit.
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2014-11-21 02:46:02 +01:00 |
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Faerbit
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235cde0d74
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Added skybox and refined fog a bit. Fog still needs a lot of work.
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2014-11-21 02:38:03 +01:00 |
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Faerbit
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94271dd9dd
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Implemented simple fog.
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2014-11-19 01:58:48 +01:00 |
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Fabian Klemp
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c87d62cae9
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Added directional lighting.
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2014-11-17 17:51:15 +01:00 |
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Fabian Klemp
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0a0dcd90f8
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Merge branch 'master' of github.com:Faerbit/swp
Conflicts:
camera.cc
graphics.cc
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2014-11-17 13:31:01 +01:00 |
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Fabian Klemp
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a19039426c
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Camera now returns a viewing vector.
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2014-11-17 13:29:41 +01:00 |
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Faerbit
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3ddcb72d5a
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Reenabling resizeCallback.
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2014-11-15 15:19:48 +01:00 |
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Faerbit
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4686f94082
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Changing code to work with getCamera using pointers now.
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2014-11-15 14:55:11 +01:00 |
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Fabian Klemp
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04234b1f1c
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Made mouse control camera. (Stupid init of camera...)
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2014-11-14 18:33:42 +01:00 |
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Fabian Klemp
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7b331edff9
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Reorganized code quite a bit. Resizing is deactivated currently.
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2014-11-14 16:47:47 +01:00 |
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Faerbit
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4231866d40
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Adapting graphics to new camera model.
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2014-11-13 18:17:58 +01:00 |
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Faerbit
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2ddf01ede2
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Removing hard coded values from graphics and moving it into the properties of object and model.
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2014-11-13 01:22:33 +01:00 |
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Faerbit
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16f4890458
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Added a update function to the level which rotates the bunny.
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2014-11-13 00:40:28 +01:00 |
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Faerbit
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c38629823d
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Removed own Shader wrapper, because it does nothing useful.
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2014-11-08 02:45:32 +01:00 |
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Faerbit
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34d925cdfe
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Moving material paramters from graphics to material class.
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2014-11-08 01:44:24 +01:00 |
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Faerbit
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31447458aa
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Removing unnecessary includes.
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2014-11-08 01:15:50 +01:00 |
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