Steffen Fündgens
|
d936d1f269
|
Lua script works now, worked around the bug by saving the name as a std::string.
|
2015-01-13 17:21:15 +01:00 |
|
Steffen Fündgens
|
fe58023458
|
Moved triggering to lua, got a strange bug with the const char* holding the name of the lua script.
|
2015-01-13 13:52:22 +01:00 |
|
Steffen Fündgens
|
60d76a58de
|
Integrated Lua into our project. Triggers are now able to call a Lua Script. Havent figured out how to let the Script do anything usefull yet.
|
2015-01-09 16:51:28 +01:00 |
|