Commit Graph

780 Commits

Author SHA1 Message Date
Faerbit
2347a4d417 Fixed crashing if no lights are present. 2014-12-19 13:09:25 +01:00
Steffen Fündgens
053c645012 Moved triggers into compositions. 2014-12-16 13:46:49 +01:00
Fabian Klemp
1ebccbf325 Moved trigger functions to trigger class. 2014-12-16 12:40:30 +01:00
Fabian Klemp
64f3518dc3 Fixed triggers. Now deletes a truly random object. 2014-12-16 12:19:48 +01:00
Fabian Klemp
f801ce6d3d Initialized pseudo random generator. 2014-12-16 12:17:30 +01:00
Faerbit
8a9eb87e9a Added slides. 2014-12-16 00:23:35 +01:00
Faerbit
0d57bf65ef Made trigger more presentation friendly. 2014-12-15 23:36:22 +01:00
Faerbit
bd4ae93846 Disabled point light shadows, because they look very wrong. 2014-12-15 22:59:13 +01:00
Faerbit
4561145495 Made level more presentation friendly. 2014-12-15 22:58:48 +01:00
Faerbit
5ca7626ec0 Removing debug output. 2014-12-15 22:03:04 +01:00
Faerbit
6f91e959b6 Revert "Not using pointlight shadows."
This reverts commit e00cb787c8.
2014-12-15 22:00:23 +01:00
Jasper
33173a4db4 Merge branch 'master' of github.com:Faerbit/swp
Conflicts:
	level.cc
2014-12-15 19:13:25 +01:00
Jasper
7bfc171459 Tried to adjust box. 2014-12-15 19:11:28 +01:00
Steffen Fündgens
d5307c0dd2 Adding *.db files to gitignore. 2014-12-15 19:00:40 +01:00
Steffen Fündgens
652728b9e3 Fixing texture file name of marble. 2014-12-15 19:00:07 +01:00
Steffen Fündgens
405d3bb505 Changed to Lvl1. 2014-12-15 18:58:32 +01:00
Steffen Fündgens
b26d904023 Implemented simple triggers. 2014-12-15 18:43:10 +01:00
Steffen Fündgens
c593d93ef0 Not using pointlight shadows. 2014-12-15 16:48:42 +01:00
Steffen Fündgens
c225326a4c Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 16:34:54 +01:00
Steffen Fündgens
18047e5704 Doubled heightmap scale. 2014-12-15 16:34:44 +01:00
Fabian Klemp
22643390a5 Adding torch blenderfile. 2014-12-15 16:27:04 +01:00
Jasper
2cd5351b06 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 16:04:36 +01:00
Jasper
326f038dcc Composition scales addapted
Physics added trimeshshapes
2014-12-15 16:02:04 +01:00
Faerbit
fe8e69fa71 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 15:59:12 +01:00
Faerbit
153a619035 Point light shadows for the first point light does something. Seems pretty broken. 2014-12-15 15:58:55 +01:00
sfroitzheim
4e28d7c21b Version 1.1 of the heightmap 2014-12-15 15:45:56 +01:00
sfroitzheim
928898b1ca Added Heightmap prototype(could be garbage) 2014-12-15 15:13:29 +01:00
Faerbit
fd0a5386e5 Reducing OpenGL version number to 3.2 again. 2014-12-15 15:10:19 +01:00
Steffen Fündgens
5c9a1bfb84 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 14:59:09 +01:00
Steffen Fündgens
0a2d0c2f75 Implemented half the loading of triggers. 2014-12-15 14:59:03 +01:00
Faerbit
2f5887ec0b Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 14:57:50 +01:00
sfroitzheim
aa3ad20ffb Merge branch 'master' of https://github.com/Faerbit/swp 2014-12-15 14:25:33 +01:00
sfroitzheim
4c4ac76c4c Added a simple wall to models/textures 2014-12-15 14:24:11 +01:00
Steffen Fündgens
0351745376 Fixed the trigger skeleton 2014-12-15 13:39:24 +01:00
Steffen Fündgens
f0add86f42 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 13:36:13 +01:00
Steffen Fündgens
3450abd970 Startet implementing a trigger skeleton. 2014-12-15 13:36:04 +01:00
Faerbit
a707c6c2bf Now using OpenGL 4.0. 2014-12-15 13:31:31 +01:00
sfroitzheim
762f466f14 Fixed Poles of Marble 2014-12-15 13:28:05 +01:00
Faerbit
1957f96fc3 MVPs are only needed for directional shadows and not for point light shadows (forgot one thing. 2014-12-15 13:23:35 +01:00
Faerbit
14ee60fb0a Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 13:16:36 +01:00
Faerbit
e0b69adfa7 MVPs are only needed for directional shadows and not for point light shadows. 2014-12-15 13:16:27 +01:00
Steffen Fündgens
6563396dc0 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 13:08:47 +01:00
Steffen Fündgens
0a54807ceb Moved mass from objectType to singular objects. Now loading physics from xml, but with a dummy-box instead of meshes. 2014-12-15 13:08:35 +01:00
Faerbit
02d62712b9 Removing commented code. 2014-12-15 12:55:48 +01:00
Faerbit
51ddcffaf0 Moved calculation of shadowMVP to the CPU side. 2014-12-15 12:41:30 +01:00
Faerbit
8db6e3c6d4 Fixed a parenthesis. 2014-12-15 11:53:31 +01:00
Faerbit
d8da75e9fb Moving MVP calculation to the CPU side. 2014-12-15 11:45:31 +01:00
Faerbit
cad4a95a4e Replacing buildFrustum with standard glm call. 2014-12-15 11:22:32 +01:00
Faerbit
b662106e5f Implemented cube map depth rendering from lighting positions. 2014-12-15 02:09:33 +01:00
Faerbit
202323f054 Limited light sources to 32 instead of 128. 2014-12-15 01:16:43 +01:00