sfroitzheim
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1adb8f1d80
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made some extreme level-layout improvements (putting walls properly together etc)
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2015-02-13 18:17:47 +01:00 |
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sfroitzheim
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38d4ef8125
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changed heightmap to incorporate the whole vague level layout
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2015-02-13 14:35:48 +01:00 |
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sfroitzheim
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a669c83943
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Finally fixed wall and gate physics plus made some heightmap modifications
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2015-02-06 16:31:21 +01:00 |
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sfroitzheim
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642caa85f6
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Added some new walls and changed some physics properties (still not working properly)
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2015-01-30 15:28:09 +01:00 |
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sfroitzheim
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e0d9058aef
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Fixed some problems with the new bridge (wasn't able to roll onto it) and changed some heightmap heights
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2015-01-28 15:49:38 +01:00 |
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sfroitzheim
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190df8b936
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Added a model for a gate and added it to the scene with some additional level improvements
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2015-01-28 15:19:35 +01:00 |
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sfroitzheim
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89741cfcb3
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Added some walls to the scene properly (weird physics bugs are apparent)
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2015-01-23 14:56:02 +01:00 |
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sfroitzheim
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7c1f0e7960
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Merge branch 'master' of https://github.com/Faerbit/swp
Conflicts:
Levels/ObjectSetups/Level1.xml
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2015-01-23 13:56:40 +01:00 |
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sfroitzheim
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4ce7464ae7
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Added some walls and made some fixes (there are too many walls, I will fix this till tomorrow)
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2015-01-19 16:47:17 +01:00 |
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sfroitzheim
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65ba8c0249
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Added improved starting bridge version
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2015-01-19 15:15:18 +01:00 |
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sfroitzheim
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42b65fa9c0
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Added torch for testing.
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2015-01-19 13:59:50 +01:00 |
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sfroitzheim
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98091fa305
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Fixed a few bugs like duplicate marble(bridge will be fixed at monday)
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2015-01-16 16:47:55 +01:00 |
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sfroitzheim
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073000d097
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Additional changes with the heightmap
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2015-01-16 16:37:00 +01:00 |
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Faerbit
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6b64ec7360
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Made level more presentation friendly.
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2014-12-15 22:58:48 +01:00 |
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