Look into better sampling of point light shadows #11

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opened 2015-03-15 16:33:22 +00:00 by Faerbit · 0 comments
Faerbit commented 2015-03-15 16:33:22 +00:00 (Migrated from github.com)

Look into better sampling of point light shadows:

  • Poisson Sampling
  • Blurring of of depth textures
Look into better sampling of point light shadows: - Poisson Sampling - Blurring of of depth textures
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Reference: faerbit/Saxum#11
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