/* * OPCODE - Optimized Collision Detection * http://www.codercorner.com/Opcode.htm * * Copyright (c) 2001-2008 Pierre Terdiman, pierre@codercorner.com This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /** * Main file for Opcode.dll. * \file Opcode.cpp * \author Pierre Terdiman * \date March, 20, 2001 */ /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /* Finding a good name is difficult! Here's the draft for this lib.... Spooky, uh? VOID? Very Optimized Interference Detection ZOID? Zappy's Optimized Interference Detection CID? Custom/Clever Interference Detection AID / ACID! Accurate Interference Detection QUID? Quick Interference Detection RIDE? Realtime Interference DEtection WIDE? Wicked Interference DEtection (....) GUID! KID ! k-dop interference detection :) OPCODE! OPtimized COllision DEtection */ /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Precompiled Header #include "Stdafx.h" bool Opcode::InitOpcode() { Log("// Initializing OPCODE\n\n"); // LogAPIInfo(); return true; } void ReleasePruningSorters(); bool Opcode::CloseOpcode() { Log("// Closing OPCODE\n\n"); ReleasePruningSorters(); return true; } #ifdef ICE_MAIN void ModuleAttach(HINSTANCE hinstance) { } void ModuleDetach() { } #endif