#include "trigger.hh" Trigger::Trigger(std::vector position, float distance, bool isBigger, Object* object, void (*functionPointer)()) { this->position=position; this->distance=distance; this->isBigger=isBigger; this->object=object; this->functionPointer=functionPointer; } Trigger::Trigger(){ } Trigger::~Trigger(){ } void Trigger::triggerUpdate(){ }