# Find the native bullet headers # # BULLET_INCLUDE_DIR - where to find bulletenc.h, etc. # BULLET_LIBRARIES - bullet library # BULLET_FOUND - True if bullet found. IF(BULLET_FOUND) # Already in cache, be silent SET(BULLET_FIND_QUIETLY TRUE) ENDIF() IF(BUILD_BULLET OR ACGL_GLOBAL_EXTERN_DIR_FOUND_FIRST_TIME OR BUILD_TYPE_CHANGED) UNSET(BULLET_INCLUDE_DIR CACHE) UNSET(BULLET_LIBRARIES CACHE) ENDIF() IF(BUILD_BULLET) SET(BULLET_INCLUDE_DIR "${ACGL_LOCAL_EXTERN_DIR}/bullet/src") SET(BULLET_LIBRARIES BulletCollision${COMPILE_POSTFIX} BulletDynamics${COMPILE_POSTFIX} BulletMultiThreaded${COMPILE_POSTFIX} BulletSoftBody${COMPILE_POSTFIX} BulletSoftBodySolvers_OpenCL_Mini${COMPILE_POSTFIX} LinearMath${COMPILE_POSTFIX} MiniCL${COMPILE_POSTFIX}) ELSE() # Look for the header file. IF(ACGL_GLOBAL_EXTERN_DIR) FIND_PATH(BULLET_INCLUDE_DIR NAMES btBulletCollisionCommon.h PATHS "${ACGL_GLOBAL_EXTERN_DIR}/bullet/src" NO_DEFAULT_PATH) ENDIF() IF(NOT BULLET_INCLUDE_DIR) FIND_PATH(BULLET_INCLUDE_DIR NAMES btBulletCollisionCommon.h) ENDIF() # Look for the library file. IF(ACGL_GLOBAL_EXTERN_DIR) FIND_LIBRARY(BULLET_LIBRARIES NAMES BulletCollision${COMPILE_POSTFIX} BulletDynamics${COMPILE_POSTFIX} BulletMultiThreaded${COMPILE_POSTFIX} BulletSoftBody${COMPILE_POSTFIX} BulletSoftBodySolvers_OpenCL_Mini${COMPILE_POSTFIX} LinearMath${COMPILE_POSTFIX} MiniCL${COMPILE_POSTFIX} PATHS "${ACGL_GLOBAL_EXTERN_DIR}/bullet/lib" NO_DEFAULT_PATH) ENDIF() IF(NOT BULLET_LIBRARIES) FIND_LIBRARY(BULLET_LIBRARIES NAMES BulletCollision${COMPILE_POSTFIX} BulletDynamics${COMPILE_POSTFIX} BulletMultiThreaded${COMPILE_POSTFIX} BulletSoftBody${COMPILE_POSTFIX} BulletSoftBodySolvers_OpenCL_Mini${COMPILE_POSTFIX} LinearMath${COMPILE_POSTFIX} MiniCL${COMPILE_POSTFIX}) ENDIF() ENDIF() # Copy the results to the output variables. IF(BULLET_INCLUDE_DIR AND BULLET_LIBRARIES) SET(BULLET_FOUND TRUE CACHE INTERNAL "") ELSE() SET(BULLET_FOUND FALSE CACHE INTERNAL "") ENDIF() # Report the results. IF(NOT BULLET_FOUND) SET(BULLET_MESSAGE "bullet was not found. Make sure BULLET_INCLUDE_DIR AND BULLET_LIBRARIES are set correctly.") IF(BULLET_FIND_REQUIRED) MESSAGE(FATAL_ERROR "${BULLET_MESSAGE}") ELSEIF(NOT BULLET_FIND_QUIETLY) MESSAGE(STATUS "${BULLET_MESSAGE}") ENDIF() ELSEIF(NOT BULLET_FIND_QUIETLY) MESSAGE(STATUS "Looking for bullet - found") ENDIF() MESSAGE(STATUS "BULLET_INCLUDE_DIR:${BULLET_INCLUDE_DIR}") MESSAGE(STATUS "BULLET_LIBRARIES:${BULLET_LIBRARIES}")