#ifndef MAIN_HH_INCLUDED #define MAIN_HH_INCLUDED #include #include #include #include //////////////////////////////////////////////////////////////////// #include "physics.hh" #include "graphics.hh" #include "level.hh" ///////////////////////////////////////////////////////////////// class Application { public: Application(); Graphics* getGraphics(); Level* getLevel(); ACGL::OpenGL::SharedShaderProgram getShader(); void init(); private: Graphics graphics; Level level; ACGL::OpenGL::SharedShaderProgram shader; }; Application app; #endif