/* * ICE / OPCODE - Optimized Collision Detection * http://www.codercorner.com/Opcode.htm * * Copyright (c) 2001-2008 Pierre Terdiman, pierre@codercorner.com This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /** * Contains a simple container class. * \file IceContainer.h * \author Pierre Terdiman * \date February, 5, 2000 */ /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Include Guard #ifndef __ICECONTAINER_H__ #define __ICECONTAINER_H__ #define CONTAINER_STATS enum FindMode { FIND_CLAMP, FIND_WRAP, FIND_FORCE_DWORD = 0x7fffffff }; class ICECORE_API Container { public: // Constructor / Destructor Container(); Container(const Container& object); Container(udword size, float growth_factor); ~Container(); // Management /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /** * A O(1) method to add a value in the container. The container is automatically resized if needed. * The method is inline, not the resize. The call overhead happens on resizes only, which is not a problem since the resizing operation * costs a lot more than the call overhead... * * \param entry [in] a udword to store in the container * \see Add(float entry) * \see Empty() * \see Contains(udword entry) * \return Self-Reference */ /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// inline_ Container& Add(udword entry) { // Resize if needed if(mCurNbEntries==mMaxNbEntries) Resize(); // Add new entry mEntries[mCurNbEntries++] = entry; return *this; } inline_ Container& Add(const udword* entries, udword nb) { // Resize if needed if(mCurNbEntries+nb>mMaxNbEntries) Resize(nb); // Add new entry CopyMemory(&mEntries[mCurNbEntries], entries, nb*sizeof(udword)); mCurNbEntries+=nb; return *this; } /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /** * A O(1) method to add a value in the container. The container is automatically resized if needed. * The method is inline, not the resize. The call overhead happens on resizes only, which is not a problem since the resizing operation * costs a lot more than the call overhead... * * \param entry [in] a float to store in the container * \see Add(udword entry) * \see Empty() * \see Contains(udword entry) * \return Self-Reference */ /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// inline_ Container& Add(float entry) { // Resize if needed if(mCurNbEntries==mMaxNbEntries) Resize(); // Add new entry mEntries[mCurNbEntries++] = IR(entry); return *this; } inline_ Container& Add(const float* entries, udword nb) { // Resize if needed if(mCurNbEntries+nb>mMaxNbEntries) Resize(nb); // Add new entry CopyMemory(&mEntries[mCurNbEntries], entries, nb*sizeof(float)); mCurNbEntries+=nb; return *this; } //! Add unique [slow] inline_ Container& AddUnique(udword entry) { if(!Contains(entry)) Add(entry); return *this; } /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /** * Clears the container. All stored values are deleted, and it frees used ram. * \see Reset() * \return Self-Reference */ /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Container& Empty(); /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /** * Resets the container. Stored values are discarded but the buffer is kept so that further calls don't need resizing again. * That's a kind of temporal coherence. * \see Empty() */ /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// inline_ void Reset() { // Avoid the write if possible // ### CMOV if(mCurNbEntries) mCurNbEntries = 0; } // HANDLE WITH CARE inline_ void ForceSize(udword size) { mCurNbEntries = size; } /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /** * Sets the initial size of the container. If it already contains something, it's discarded. * \param nb [in] Number of entries * \return true if success */ /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// bool SetSize(udword nb); /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /** * Refits the container and get rid of unused bytes. * \return true if success */ /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// bool Refit(); // Checks whether the container already contains a given value. bool Contains(udword entry, udword* location=null) const; // Deletes an entry - doesn't preserve insertion order. bool Delete(udword entry); // Deletes an entry - does preserve insertion order. bool DeleteKeepingOrder(udword entry); //! Deletes the very last entry. inline_ void DeleteLastEntry() { if(mCurNbEntries) mCurNbEntries--; } //! Deletes the entry whose index is given inline_ void DeleteIndex(udword index) { mEntries[index] = mEntries[--mCurNbEntries]; } // Helpers Container& FindNext(udword& entry, FindMode find_mode=FIND_CLAMP); Container& FindPrev(udword& entry, FindMode find_mode=FIND_CLAMP); // Data access. inline_ udword GetNbEntries() const { return mCurNbEntries; } //!< Returns the current number of entries. inline_ udword GetEntry(udword i) const { return mEntries[i]; } //!< Returns ith entry inline_ udword* GetEntries() const { return mEntries; } //!< Returns the list of entries. inline_ udword GetFirst() const { return mEntries[0]; } inline_ udword GetLast() const { return mEntries[mCurNbEntries-1]; } // Growth control inline_ float GetGrowthFactor() const { return mGrowthFactor; } //!< Returns the growth factor inline_ void SetGrowthFactor(float growth) { mGrowthFactor = growth; } //!< Sets the growth factor inline_ bool IsFull() const { return mCurNbEntries==mMaxNbEntries; } //!< Checks the container is full inline_ BOOL IsNotEmpty() const { return mCurNbEntries; } //!< Checks the container is empty //! Read-access as an array inline_ udword operator[](udword i) const { ASSERT(i>=0 && i=0 && i