22 lines
539 B
C++
22 lines
539 B
C++
#ifndef MODEL_HH_INCLUDED
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#define MODEL_HH_INCLUDED
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#include <string>
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#include <ACGL/OpenGL/Creator/VertexArrayObjectCreator.hh>
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class Model {
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public:
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Model(std::string filePath, float scale=1.0f);
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Model(ACGL::OpenGL::SharedVertexArrayObject vao, float scale=1.0f);
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Model();
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~Model();
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ACGL::OpenGL::SharedVertexArrayObject getReference();
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void setScale(float scale);
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float getScale();
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private:
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ACGL::OpenGL::SharedVertexArrayObject reference;
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float scale;
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};
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#endif
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