Saxum/data/geometry
2015-03-15 16:35:41 +01:00
..
block.obj Rexported objects to include normals. 2015-03-11 23:56:11 +01:00
brazier.obj Adding new brazier model because the old one crashed bullet. 2015-03-15 16:35:41 +01:00
column.obj Restructured directory tree. 2015-02-14 09:49:29 +01:00
exit.obj Reexport exit plate because the normals were wrong. 2015-03-09 00:44:27 +01:00
gate.obj Recalculated normals because they were wrong. 2015-03-02 15:09:29 +01:00
hint.obj Fixed the broken hint model 2015-03-09 17:36:46 +01:00
marbleSmooth.obj Restructured directory tree. 2015-02-14 09:49:29 +01:00
movableBlock.obj Restructured directory tree. 2015-02-14 09:49:29 +01:00
ruinsBlock.obj Unified object and texture filenames. 2015-02-20 13:56:40 +01:00
ruinsColumn.obj Unified object and texture filenames. 2015-02-20 13:56:40 +01:00
ruinsTile.obj Restructured directory tree. 2015-02-14 09:49:29 +01:00
simpleWall.obj Recalculated normals because they were wrong. 2015-03-02 15:09:29 +01:00
skydome.obj Increases vertex count of skydome. 2015-03-04 17:08:47 +01:00
switchInner.obj Rexported objects to include normals. 2015-03-11 23:56:11 +01:00
switchOuter.obj Unified object and texture filenames. 2015-02-20 13:56:40 +01:00
torch.obj Added a few torches and changed the hinttorches to green 2015-03-09 18:32:48 +01:00