Saxum/extern/bullet
2015-03-13 15:01:28 +01:00
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docs Renaming. 2014-10-24 11:49:46 +02:00
Extras Renaming. 2014-10-24 11:49:46 +02:00
Glut Renaming. 2014-10-24 11:49:46 +02:00
lib Renaming. 2014-10-24 11:49:46 +02:00
src Reduce compiler warnings in bullet. 2015-03-13 15:01:28 +01:00
Test Renaming. 2014-10-24 11:49:46 +02:00
UnitTests Renaming. 2014-10-24 11:49:46 +02:00
acinclude.m4 Renaming. 2014-10-24 11:49:46 +02:00
AUTHORS Renaming. 2014-10-24 11:49:46 +02:00
autogen.sh Renaming. 2014-10-24 11:49:46 +02:00
BspDemo.bsp Renaming. 2014-10-24 11:49:46 +02:00
bullet_logo.png Renaming. 2014-10-24 11:49:46 +02:00
Bullet_User_Manual.pdf Renaming. 2014-10-24 11:49:46 +02:00
bullet.pc Renaming. 2014-10-24 11:49:46 +02:00
bullet.pc.cmake Renaming. 2014-10-24 11:49:46 +02:00
bullet.pc.in Renaming. 2014-10-24 11:49:46 +02:00
BulletConfig.cmake.in Renaming. 2014-10-24 11:49:46 +02:00
BulletLicense.txt Renaming. 2014-10-24 11:49:46 +02:00
ChangeLog Renaming. 2014-10-24 11:49:46 +02:00
CMakeLists.txt Renaming. 2014-10-24 11:49:46 +02:00
config.h.in Renaming. 2014-10-24 11:49:46 +02:00
configure.ac Renaming. 2014-10-24 11:49:46 +02:00
convex0.bin Renaming. 2014-10-24 11:49:46 +02:00
COPYING Renaming. 2014-10-24 11:49:46 +02:00
Doxyfile Renaming. 2014-10-24 11:49:46 +02:00
file.obj Renaming. 2014-10-24 11:49:46 +02:00
glut64.dll Renaming. 2014-10-24 11:49:46 +02:00
GLUT32.DLL Renaming. 2014-10-24 11:49:46 +02:00
heightfield128x128.raw Renaming. 2014-10-24 11:49:46 +02:00
INSTALL Renaming. 2014-10-24 11:49:46 +02:00
install-sh Renaming. 2014-10-24 11:49:46 +02:00
jenga.dae Renaming. 2014-10-24 11:49:46 +02:00
Makefile.am Renaming. 2014-10-24 11:49:46 +02:00
NEWS Renaming. 2014-10-24 11:49:46 +02:00
README Renaming. 2014-10-24 11:49:46 +02:00
RELEASING.TXT Renaming. 2014-10-24 11:49:46 +02:00
test1.oec Renaming. 2014-10-24 11:49:46 +02:00
UseBullet.cmake Renaming. 2014-10-24 11:49:46 +02:00
VERSION Renaming. 2014-10-24 11:49:46 +02:00

Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation.
Free for commercial use, including Playstation 3, open source under the ZLib License.

See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at
http://bulletphysics.org