This website requires JavaScript.
Explore
Help
Sign In
faerbit
/
Saxum
Watch
1
Star
0
Fork
0
You've already forked Saxum
Code
Issues
1
Pull Requests
Projects
Releases
2
Wiki
Activity
world-space
Saxum
/
Shader
History
Steffen Fündgens
30320a16ef
Tried some stuff(tried doing depth buffer calculation in world space) nothing works.
2015-01-20 13:11:43 +01:00
..
depth.fsh
Tried some stuff(tried doing depth buffer calculation in world space) nothing works.
2015-01-20 13:11:43 +01:00
depth.vsh
Tried some stuff(tried doing depth buffer calculation in world space) nothing works.
2015-01-20 13:11:43 +01:00
phong.fsh
Tried some stuff(tried doing depth buffer calculation in world space) nothing works.
2015-01-20 13:11:43 +01:00
phong.vsh
Removed Cascaded Shadow Mapping because it is not realistic to get it working in the remaining time.
2015-01-19 00:52:57 +01:00