17 lines
244 B
C++
17 lines
244 B
C++
#include "entity.hh"
|
|
|
|
Entity::Entity(glm::vec3 position, glm::vec3 rotation) {
|
|
this->position = position;
|
|
this->rotation = rotation;
|
|
}
|
|
|
|
Entity::Entity(){
|
|
}
|
|
|
|
Entity::~Entity(){
|
|
}
|
|
|
|
glm::vec3 Entity::getPosition() {
|
|
return position;
|
|
}
|