Saxum/game
2015-03-15 22:32:13 +01:00
..
application.cc Introducing windowed fullscreen. Closes #9. 2015-03-15 17:48:46 +01:00
application.hh Introducing windowed fullscreen. Closes #9. 2015-03-15 17:48:46 +01:00
camera.cc Changing name of src to game to better communicate what is in it. 2015-03-12 15:08:30 +01:00
camera.hh Changing name of src to game to better communicate what is in it. 2015-03-12 15:08:30 +01:00
debugDraw.cc Removed debug draw memory leak. 2015-03-14 14:52:40 +01:00
debugDraw.hh Implemented debug draw for bullet. 2015-03-13 15:30:21 +01:00
entity.cc Changing name of src to game to better communicate what is in it. 2015-03-12 15:08:30 +01:00
entity.hh Changing name of src to game to better communicate what is in it. 2015-03-12 15:08:30 +01:00
flame.cc Changing name of src to game to better communicate what is in it. 2015-03-12 15:08:30 +01:00
flame.hh Changing name of src to game to better communicate what is in it. 2015-03-12 15:08:30 +01:00
graphics.cc Fixing loading not getting correctly scaled in fullscreen. 2015-03-15 22:11:26 +01:00
graphics.hh Added switch for rendering world. 2015-03-13 15:43:10 +01:00
keyboardState.hh Changed how key states are handled. 2015-03-12 19:14:14 +01:00
level.cc Adding debug key to print the position. 2015-03-15 18:06:24 +01:00
level.hh Adding debug key to print the position. 2015-03-15 18:06:24 +01:00
light.cc Changing name of src to game to better communicate what is in it. 2015-03-12 15:08:30 +01:00
light.hh Changing name of src to game to better communicate what is in it. 2015-03-12 15:08:30 +01:00
loader.cc Fixing lights not getting rotated correctly with compositions. 2015-03-15 21:11:56 +01:00
loader.hh Made heightmap path configurable from level. 2015-03-14 13:00:47 +01:00
main.cc Changing window title and moving fps display to debug build. 2015-03-15 22:32:13 +01:00
main.hh Changing name of src to game to better communicate what is in it. 2015-03-12 15:08:30 +01:00
material.cc Changing how textures are approximated. 2015-03-15 15:38:33 +01:00
material.hh Changing name of src to game to better communicate what is in it. 2015-03-12 15:08:30 +01:00
model.cc Reenabling debug features for debug builds. 2015-03-15 15:18:16 +01:00
model.hh Changing name of src to game to better communicate what is in it. 2015-03-12 15:08:30 +01:00
object.cc Changing name of src to game to better communicate what is in it. 2015-03-12 15:08:30 +01:00
object.hh Changing name of src to game to better communicate what is in it. 2015-03-12 15:08:30 +01:00
physics.cc Removing pointless increment. 2015-03-15 17:58:42 +01:00
physics.hh Implemented debug draw for bullet. 2015-03-13 15:30:21 +01:00
skydome.cc Changing name of src to game to better communicate what is in it. 2015-03-12 15:08:30 +01:00
skydome.hh Changing name of src to game to better communicate what is in it. 2015-03-12 15:08:30 +01:00
terrain.cc Changing name of src to game to better communicate what is in it. 2015-03-12 15:08:30 +01:00
terrain.hh Changing name of src to game to better communicate what is in it. 2015-03-12 15:08:30 +01:00
trigger.cc Removing debug output from lua scripts for release builds. 2015-03-15 18:46:44 +01:00
trigger.hh Changing name of src to game to better communicate what is in it. 2015-03-12 15:08:30 +01:00