192 lines
5.1 KiB
XML
192 lines
5.1 KiB
XML
<composition>
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<scale>1.0</scale>
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<xRot>0.0</xRot>
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<yRot>0.0</yRot>
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<zRot>0.0</zRot>
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<manualPos>false</manualPos>
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<xPos>5.500000</xPos>
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<yOffset>0.0</yOffset>
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<zPos>5.500000</zPos>
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<idGreen>1</idGreen>
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<idBlue>5</idBlue>
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<typeID>20</typeID>
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<trigger>
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<name>deleteRandomObjectToTheRight</name>
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<xPosition>10.0</xPosition>
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<yPosition>14.0</yPosition>
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<zPosition>5.0</zPosition>
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<targetIdGreen>-</targetIdGreen>
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<targetIdBlue>-</targetIdBlue>
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<distance>3.0</distance>
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<isBiggerThan>false</isBiggerThan>
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<objectNum>0</objectNum>
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<luaScript>deleteRandomObject</luaScript>
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<toChangeIdGreen>0</toChangeIdGreen>
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<toChangeIdBlue>0</toChangeIdBlue>
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<toChangeObjNum>0</toChangeObjNum>
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</trigger>
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<trigger>
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<name>deleteMarbleAtTorch</name>
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<xPosition>0.0</xPosition>
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<yPosition>0.0</yPosition>
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<zPosition>0.0</zPosition>
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<targetIdGreen>1</targetIdGreen>
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<targetIdBlue>3</targetIdBlue>
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<distance>2.5</distance>
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<isBiggerThan>false</isBiggerThan>
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<objectNum>0</objectNum>
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<luaScript>deleteObject</luaScript>
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<toChangeIdGreen>1</toChangeIdGreen>
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<toChangeIdBlue>5</toChangeIdBlue>
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<toChangeObjNum>0</toChangeObjNum>
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</trigger>
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</composition>
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<composition>
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<scale>1.0</scale>
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<xRot>0.0</xRot>
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<yRot>0.0</yRot>
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<zRot>0.0</zRot>
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<manualPos>false</manualPos>
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<xPos>5.500000</xPos>
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<yOffset>1.0</yOffset>
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<zPos>-5.500000</zPos>
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<idGreen>1</idGreen>
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<idBlue>4</idBlue>
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<typeID>40</typeID>
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<trigger>
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<name>-</name>
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<xPosition>0.0</xPosition>
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<yPosition>0.0</yPosition>
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<zPosition>0.0</zPosition>
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<targetIdGreen>-</targetIdGreen>
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<targetIdBlue>-</targetIdBlue>
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<distance>1.0</distance>
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<isBiggerThan>false</isBiggerThan>
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<objectNum>0</objectNum>
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<luaScript>-</luaScript>
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<toChangeIdGreen>0</toChangeIdGreen>
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<toChangeIdBlue>0</toChangeIdBlue>
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<toChangeObjNum>0</toChangeObjNum>
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</trigger>
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</composition>
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<composition>
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<scale>1.0</scale>
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<xRot>0.0</xRot>
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<yRot>0.0</yRot>
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<zRot>0.0</zRot>
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<manualPos>false</manualPos>
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<xPos>0.500000</xPos>
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<yOffset>1.0</yOffset>
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<zPos>5.500000</zPos>
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<idGreen>1</idGreen>
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<idBlue>3</idBlue>
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<typeID>80</typeID>
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<trigger>
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<name>-</name>
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<xPosition>0.0</xPosition>
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<yPosition>0.0</yPosition>
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<zPosition>0.0</zPosition>
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<targetIdGreen>-</targetIdGreen>
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<targetIdBlue>-</targetIdBlue>
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<distance>1.0</distance>
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<isBiggerThan>false</isBiggerThan>
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<objectNum>0</objectNum>
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<luaScript>-</luaScript>
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<toChangeIdGreen>0</toChangeIdGreen>
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<toChangeIdBlue>0</toChangeIdBlue>
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<toChangeObjNum>0</toChangeObjNum>
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</trigger>
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</composition>
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<composition>
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<scale>1.0</scale>
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<xRot>0.0</xRot>
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<yRot>0.0</yRot>
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<zRot>0.0</zRot>
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<manualPos>false</manualPos>
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<xPos>-1.500000</xPos>
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<yOffset>1.0</yOffset>
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<zPos>-4.500000</zPos>
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<idGreen>1</idGreen>
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<idBlue>2</idBlue>
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<typeID>40</typeID>
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<trigger>
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<name>-</name>
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<xPosition>0.0</xPosition>
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<yPosition>0.0</yPosition>
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<zPosition>0.0</zPosition>
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<targetIdGreen>-</targetIdGreen>
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<targetIdBlue>-</targetIdBlue>
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<distance>1.0</distance>
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<isBiggerThan>false</isBiggerThan>
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<objectNum>0</objectNum>
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<luaScript>-</luaScript>
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<toChangeIdGreen>0</toChangeIdGreen>
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<toChangeIdBlue>0</toChangeIdBlue>
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<toChangeObjNum>0</toChangeObjNum>
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</trigger>
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</composition>
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<composition>
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<scale>1.0</scale>
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<xRot>0.0</xRot>
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<yRot>0.0</yRot>
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<zRot>0.0</zRot>
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<manualPos>false</manualPos>
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<xPos>-4.500000</xPos>
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<yOffset>1.0</yOffset>
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<zPos>1.500000</zPos>
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<idGreen>1</idGreen>
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<idBlue>1</idBlue>
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<typeID>40</typeID>
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<trigger>
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<name>-</name>
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<xPosition>0.0</xPosition>
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<yPosition>0.0</yPosition>
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<zPosition>0.0</zPosition>
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<targetIdGreen>-</targetIdGreen>
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<targetIdBlue>-</targetIdBlue>
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<distance>1.0</distance>
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<isBiggerThan>false</isBiggerThan>
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<objectNum>0</objectNum>
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<luaScript>-</luaScript>
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<toChangeIdGreen>0</toChangeIdGreen>
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<toChangeIdBlue>0</toChangeIdBlue>
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<toChangeObjNum>0</toChangeObjNum>
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</trigger>
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</composition>
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<ambientLight>
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<rColour>1.0</rColour>
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<gColour>1.0</gColour>
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<bColour>1.0</bColour>
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</ambientLight>
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<fogColour>
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<rColour>0.10</rColour>
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<gColour>0.14</gColour>
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<bColour>0.14</bColour>
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<alpha>1.0</alpha>
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</fogColour>
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<directionalLight>
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<xOffset>-1.0</xOffset>
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<yOffset>1.5</yOffset>
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<zOffset>1.0</zOffset>
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<rColour>1.0</rColour>
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<gColour>1.0</gColour>
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<bColour>0.9</bColour>
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<intensity>0.2</intensity>
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</directionalLight>
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<skydome>
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<texture>skydome.png</texture>
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</skydome>
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<physics>
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<friction>0.9</friction>
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<strength>100.0</strength>
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</physics>
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