Blenderfiles
|
Adding torch blenderfile.
|
2014-12-15 16:27:04 +01:00 |
converter
|
Converter now adds a Dummy-Trigger to the xml. Copy and customize it in the Levelx.xml to create actual triggers.
|
2014-12-12 17:18:31 +01:00 |
extern
|
Implemented basic shadows for sun light. Also fixed bug with far plane always staying the same.
|
2014-12-04 01:13:59 +01:00 |
Levels
|
Merge branch 'master' of github.com:Faerbit/swp
|
2014-12-15 16:04:36 +01:00 |
Shader
|
Not using pointlight shadows.
|
2014-12-15 16:48:42 +01:00 |
.gitignore
|
Merged master and converter
|
2014-12-02 13:17:33 +01:00 |
application.cc
|
Init graphics with the level instead of passing it to the render function everytime.
|
2014-12-15 01:05:46 +01:00 |
application.hh
|
Moving shader management completely into graphics.
|
2014-12-01 17:49:59 +01:00 |
build.sh
|
Do not build GLFW examples and tests.
|
2014-12-01 13:16:04 +01:00 |
camera.cc
|
Merge branch 'master' of github.com:Faerbit/swp
|
2014-11-17 13:31:01 +01:00 |
camera.hh
|
Merge branch 'master' of github.com:Faerbit/swp
|
2014-11-17 13:31:01 +01:00 |
circle.yml
|
Changing paramter order.
|
2014-11-27 22:02:25 +01:00 |
CMakeLists.txt
|
Reducing OpenGL version number to 3.2 again.
|
2014-12-15 15:10:19 +01:00 |
Dockerfile
|
Always automatically update docker container.
|
2014-12-03 11:17:24 +01:00 |
entity.cc
|
Changed how the rotation of objects is saved to better work with bullet together.
|
2014-11-15 00:03:52 +01:00 |
entity.hh
|
Changed how the rotation of objects is saved to better work with bullet together.
|
2014-11-15 00:03:52 +01:00 |
graphics.cc
|
Not using pointlight shadows.
|
2014-12-15 16:48:42 +01:00 |
graphics.hh
|
Replacing buildFrustum with standard glm call.
|
2014-12-15 11:22:32 +01:00 |
level.cc
|
Implemented simple triggers.
|
2014-12-15 18:43:10 +01:00 |
level.hh
|
Implemented simple triggers.
|
2014-12-15 18:43:10 +01:00 |
light.cc
|
Added emtpy constructor.
|
2014-11-17 17:50:06 +01:00 |
light.hh
|
Added emtpy constructor.
|
2014-11-17 17:50:06 +01:00 |
lodepng.cpp
|
Rewriting terrain loading with lodepng and fixing a few bugs.
|
2014-11-17 12:51:30 +01:00 |
lodepng.h
|
Rewriting terrain loading with lodepng and fixing a few bugs.
|
2014-11-17 12:51:30 +01:00 |
main.cc
|
Init graphics with the level instead of passing it to the render function everytime.
|
2014-12-15 01:05:46 +01:00 |
main.hh
|
Removing useless includes.
|
2014-12-01 12:58:04 +01:00 |
material.cc
|
Now generating Mipmaps for textures.
|
2014-12-04 18:58:16 +01:00 |
material.hh
|
Moving material paramters from graphics to material class.
|
2014-11-08 01:44:24 +01:00 |
model.cc
|
Adding OBJ-file load messages for easier debugging.
|
2014-12-01 13:53:01 +01:00 |
model.hh
|
Added constructor with SharedVertexArrayObject argument
|
2014-11-14 17:34:50 +01:00 |
object.cc
|
MVPs are only needed for directional shadows and not for point light shadows.
|
2014-12-15 13:16:27 +01:00 |
object.hh
|
Moved calculation of shadowMVP to the CPU side.
|
2014-12-15 12:41:30 +01:00 |
package.sh
|
Syncing files instead of forcing them to mega.
|
2014-11-27 12:36:30 +01:00 |
physics.cc
|
Composition scales addapted
|
2014-12-15 16:02:04 +01:00 |
physics.hh
|
Composition scales addapted
|
2014-12-15 16:02:04 +01:00 |
Readme.md
|
Another update to the Readme.md.
|
2014-11-03 23:56:34 +01:00 |
run.sh
|
Adding run.sh script
|
2014-11-27 23:58:33 +01:00 |
terrain.cc
|
Doubled heightmap scale.
|
2014-12-15 16:34:44 +01:00 |
terrain.hh
|
changed filePath to levelNum
|
2014-12-04 15:07:31 +01:00 |
tinyxml2.cc
|
Made tinyxml source files not executable.
|
2014-12-15 01:15:08 +01:00 |
tinyxml2.hh
|
Made tinyxml source files not executable.
|
2014-12-15 01:15:08 +01:00 |
trigger.cc
|
Implemented simple triggers.
|
2014-12-15 18:43:10 +01:00 |
trigger.hh
|
Implemented simple triggers.
|
2014-12-15 18:43:10 +01:00 |