Saxum/object.hh
2014-10-20 19:09:19 +02:00

21 lines
472 B
C++

#ifndef OBJECT_HH_INCLUDED
#define OBJECT_HH_INCLUDED
#include "entity.hh"
#include "model.hh"
#include "texture.hh"
#include <ACGL/Math/Math.hh>
class Object : Entity {
public:
Object(Model model, Texture texture, glm::vec3 position, glm::vec3 rotation, glm::vec3 velocity, glm::vec3 angularVelocity);
~Object();
private:
Model model;
Texture texture;
glm::vec3 velocity;
glm::vec3 angularVelocity;
};
#endif