20 lines
534 B
Lua
20 lines
534 B
Lua
local global = require( "global" )
|
|
if(global.triggeredDeleteRandomObject == nil) then
|
|
global.triggeredDeleteRandomObject = false
|
|
end
|
|
function trigger(objectToChange)
|
|
if(global.triggeredDeleteRandomObject == false) then
|
|
if(not level) then
|
|
print("No level found in Lua!")
|
|
return
|
|
end
|
|
a = level:getObjectCount()
|
|
rand = math.random(0, a - 1)
|
|
level:deleteObject(rand)
|
|
global.triggeredDeleteRandomObject = true
|
|
print("deleteRandomObject")
|
|
end
|
|
end
|
|
|
|
|