58 lines
2.6 KiB
C
58 lines
2.6 KiB
C
/*
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* OPCODE - Optimized Collision Detection
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* http://www.codercorner.com/Opcode.htm
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*
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* Copyright (c) 2001-2008 Pierre Terdiman, pierre@codercorner.com
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/**
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* Contains compilation flags.
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* \file OPC_Settings.h
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* \author Pierre Terdiman
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* \date May, 12, 2001
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*/
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Include Guard
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#ifndef __OPC_SETTINGS_H__
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#define __OPC_SETTINGS_H__
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//! Use CPU comparisons (comment that line to use standard FPU compares)
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#define OPC_CPU_COMPARE
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//! Use FCOMI / FCMOV on Pentium-Pro based processors (comment that line to use plain C++)
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#define OPC_USE_FCOMI
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//! Use epsilon value in tri-tri overlap test
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#define OPC_TRITRI_EPSILON_TEST
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//! Use tree-coherence or not [not implemented yet]
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// #define OPC_USE_TREE_COHERENCE
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//! Use callbacks or direct pointers. Using callbacks might be a bit slower (but probably not much)
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// #define OPC_USE_CALLBACKS
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//! Support triangle and vertex strides or not. Using strides might be a bit slower (but probably not much)
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// #define OPC_USE_STRIDE
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//! Discard negative pointer in vanilla trees
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#define OPC_NO_NEG_VANILLA_TREE
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//! Use a callback in the ray collider
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#define OPC_RAYHIT_CALLBACK
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// NB: no compilation flag to enable/disable stats since they're actually needed in the box/box overlap test
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#endif //__OPC_SETTINGS_H__
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