62 lines
3.0 KiB
C
62 lines
3.0 KiB
C
/*
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Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org
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Copyright (C) 2006, 2009 Sony Computer Entertainment Inc.
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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//----------------------------------------------------------------------------------------
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// Shared definitions for GPU-based 3D Grid collision detection broadphase
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//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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// Keep this file free from Bullet headers
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// it is included into both CUDA and CPU code
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//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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//----------------------------------------------------------------------------------------
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#ifndef BTGPU3DGRIDBROADPHASESHAREDDEFS_H
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#define BTGPU3DGRIDBROADPHASESHAREDDEFS_H
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//----------------------------------------------------------------------------------------
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#include "btGpu3DGridBroadphaseSharedTypes.h"
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//----------------------------------------------------------------------------------------
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extern "C"
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{
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//----------------------------------------------------------------------------------------
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void BT_GPU_PREF(calcHashAABB)(bt3DGrid3F1U* pAABB, unsigned int* hash, unsigned int numBodies);
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void BT_GPU_PREF(findCellStart)(unsigned int* hash, unsigned int* cellStart, unsigned int numBodies, unsigned int numCells);
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void BT_GPU_PREF(findOverlappingPairs)(bt3DGrid3F1U* pAABB, unsigned int* pHash, unsigned int* pCellStart, unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int numBodies);
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void BT_GPU_PREF(findPairsLarge)(bt3DGrid3F1U* pAABB, unsigned int* pHash, unsigned int* pCellStart, unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int numBodies, unsigned int numLarge);
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void BT_GPU_PREF(computePairCacheChanges)(unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int* pPairScan, bt3DGrid3F1U* pAABB, unsigned int numBodies);
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void BT_GPU_PREF(squeezeOverlappingPairBuff)(unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int* pPairScan, unsigned int* pPairOut, bt3DGrid3F1U* pAABB, unsigned int numBodies);
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//----------------------------------------------------------------------------------------
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} // extern "C"
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//----------------------------------------------------------------------------------------
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#endif // BTGPU3DGRIDBROADPHASESHAREDDEFS_H
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