36 lines
1.0 KiB
Lua
36 lines
1.0 KiB
Lua
local global = require( "global" )
|
|
if(global.triggeredResetPlayer == nil) then
|
|
global.triggeredResetPlayer = false
|
|
end
|
|
|
|
function trigger(objectToChange, printDebug)
|
|
if(global.triggeredResetPlayer == false) then
|
|
if(not level) then
|
|
print("No level found in Lua!")
|
|
return
|
|
end
|
|
|
|
if(global.triggeredFristCheckpoint == true) then
|
|
if(global.triggeredOpenFirstDoor == true) then
|
|
if(global.openedSecondDoor == true) then
|
|
if(global.triggeredOpenThirdDoor == true) then
|
|
level:movePlayer(-169.5,21.5,58.5)
|
|
else
|
|
level:movePlayer(-78.5,21.75,4.5)
|
|
end
|
|
else
|
|
level:movePlayer(17.5,21.0,87.0)
|
|
end
|
|
else
|
|
level:movePlayer(18.0, 23.0, 145.0)
|
|
end
|
|
else
|
|
level:resetPlayer()
|
|
end
|
|
|
|
if(printDebug) then
|
|
print("reset player")
|
|
end
|
|
end
|
|
end
|