Saxum/slides/slides.tex
2014-12-16 00:23:35 +01:00

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%*****************************************************************************%
% This LaTeX-Template is based on the beamer package: %
% http://latex-beamer.sourceforge.net %
% %
% For further details on how to create beamer slides you can check their %
% documentation: %
% http://mirror.ctan.org/macros/latex/contrib/beamer/doc/beameruserguide.pdf %
% %
% The layout fits the current standard of the acg color scheme. %
% Version: 1.0 %
% Authors: Lars Krecklau <krecklau@informatik.rwth-aachen.de> %
%*****************************************************************************%
\documentclass{beamer}
\usepackage{graphicx}
\usepackage[german]{babel}
% Place in these lines your title and the author's names:
\newcommand{\myTitle}{Milestone 2 - Marble Race Game - Group C}
\newcommand{\myAutors}{Fabian Klemp, Steffen F\"undgens, Simon Froitzheim, Jasper Manousek}
\newcommand{\myAutorsFoot}{\myAutors}
% If you want to draw images by latex:
% http://www.texample.net/tikz/
\usepackage{tikz}
\usetikzlibrary{arrows,shapes}
% Apply the acg layout
\include{layoutacg}
% Setup the title page
\title{\myTitle}
\author{\myAutors}
\institute{RWTH Aachen University}
\date{\today}
\subject{\myTitle}
\begin{document}
\begin{frame}
\titlepage
\end{frame}
\section{\myTitle}
\subsection{Steffen}
\begin{frame}
\begin{itemize}
\item Level Editor:
\begin{itemize}
\item Create Heightmap
\item Create LevelX.png
\item Run our Converter
\end{itemize}
\uncover<2->{ Basic Triggers:
\begin{itemize}
\item need some work ...
\end{itemize}}
\uncover<3->{ Future Work:
\begin{itemize}
\item make Triggers more awesome
\item Implement a seperate loading thread (split up level and only load closest stuff)
\end{itemize}}
\end{itemize}
\end{frame}
\subsection{Japser}
\begin{frame}
\begin{itemize}
\item Physics:
\begin{itemize}
\item Changed control behaviour of the marble
\item Implemented several collision shapes
\item Implemented MeshCollision
\item Scaling Problems
\end{itemize}
\uncover<2->{ Future Work:
\begin{itemize}
\item Make Physics more roboust
\item Camera collision(already started)
\item Animations(Sliding Door, Canon, ...)
\end{itemize}}
\end{itemize}
\end{frame}
\subsection{Simon}
\begin{frame}
\begin{itemize}
\item Modeling/Texturing:
\begin{itemize}
\item Improved marble texture
\item Improved textures on other objects
\end{itemize}
\uncover<2->{ Future Work:
\begin{itemize}
\item Design a half-pipe
\item Design an actual level
\end{itemize}}
\end{itemize}
\end{frame}
\subsection{Fabian}
\begin{frame}
\includegraphics[width=9cm]{images/sketch}
\end{frame}
\begin{frame}
\begin{itemize}
\item Graphics:
\begin{itemize}
\item Implemented fog
\item Implemented a skydome
\item Implemented Shadow mapping
\begin{itemize}
\item Sun shadow works mostly (has a bug)
\item Started point light shadows (huge mess)
\end{itemize}
\end{itemize}
\uncover<2->{ Future Work:
\begin{itemize}
\item Finish working on shadows
\item Implement bump mapping
\item Particle Systems
\item (Screen Space Ambient Occlusion)
\end{itemize}}
\end{itemize}
\end{frame}
\subsection{Demo}
\begin{frame}
\includegraphics[width=8.5cm]{images/demo}
\end{frame}
\end{document}