17 lines
245 B
C++
17 lines
245 B
C++
#include "flame.hh"
|
|
|
|
Flame::Flame(float offset, glm::vec3 position, glm::vec3 rotation) :
|
|
Entity(position, rotation) {
|
|
this->offset = offset;
|
|
}
|
|
|
|
Flame::Flame() {
|
|
}
|
|
|
|
Flame::~Flame() {
|
|
}
|
|
|
|
float Flame::getOffset(){
|
|
return offset;
|
|
}
|