.. |
scripts
|
Added 'Safepoints' to the resetPlayer script.
|
2015-03-04 18:10:49 +01:00 |
1Backup.png
|
Added an example of bridges meeting properly to the scene (in the big switch room where are no switches yet)
|
2015-02-26 17:11:02 +01:00 |
Compositions.xml
|
Merge branch 'master' of github.com:Faerbit/swp
|
2015-03-04 18:11:38 +01:00 |
heightmapLvl0.png
|
Restructured directory tree.
|
2015-02-14 09:49:29 +01:00 |
heightmapLvl1.png
|
Added torches for the switches plus added the hint to the scene
|
2015-03-04 17:08:53 +01:00 |
heightmapLvl1.xcf
|
Added torches for the switches plus added the hint to the scene
|
2015-03-04 17:08:53 +01:00 |
heightmapLvl02.png
|
Restructured directory tree.
|
2015-02-14 09:49:29 +01:00 |
Level0.png
|
Updated Level0 to be runable.
|
2015-02-20 13:40:59 +01:00 |
Level0.xcf
|
Updated Level0 to be runable.
|
2015-02-20 13:40:59 +01:00 |
Level0.xml
|
Updated Level0 to be runable.
|
2015-02-20 13:40:59 +01:00 |
Level0Backup.png
|
Updated Level0 to be runable.
|
2015-02-20 13:40:59 +01:00 |
Level0Backup.xml
|
Updated Level0 to be runable.
|
2015-02-20 13:40:59 +01:00 |
Level1.png
|
Added torches for the switches plus added the hint to the scene
|
2015-03-04 17:08:53 +01:00 |
Level1.xcf
|
Added torches for the switches plus added the hint to the scene
|
2015-03-04 17:08:53 +01:00 |
Level1.xml
|
Removed hardcoded obj file name from skydome.
|
2015-03-04 21:05:24 +01:00 |
Level1Backup.png
|
Adjusted the converter to be robust against IDs being overwritten with zeros in the png. Sucessfully ran it.
|
2015-02-20 15:06:43 +01:00 |
Level1Backup.xml
|
Added torches for the switches plus added the hint to the scene
|
2015-03-04 17:08:53 +01:00 |