53 lines
2.0 KiB
C++
53 lines
2.0 KiB
C++
/*
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* ICE / OPCODE - Optimized Collision Detection
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* http://www.codercorner.com/Opcode.htm
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*
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* Copyright (c) 2001-2008 Pierre Terdiman, pierre@codercorner.com
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/**
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* Contains code for random generators.
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* \file IceRandom.cpp
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* \author Pierre Terdiman
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* \date August, 9, 2001
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*/
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Precompiled Header
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#include "Stdafx.h"
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using namespace Opcode;
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void IceCore:: SRand(udword seed)
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{
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srand(seed);
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}
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udword IceCore::Rand()
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{
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return rand();
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}
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static BasicRandom gRandomGenerator(42);
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udword IceCore::GetRandomIndex(udword max_index)
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{
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// We don't use rand() since it's limited to RAND_MAX
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udword Index = gRandomGenerator.Randomize();
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return Index % max_index;
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}
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