54 lines
2.5 KiB
C
54 lines
2.5 KiB
C
/*
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* OPCODE - Optimized Collision Detection
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* http://www.codercorner.com/Opcode.htm
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*
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* Copyright (c) 2001-2008 Pierre Terdiman, pierre@codercorner.com
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/**
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* Contains code to perform "picking".
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* \file OPC_Picking.h
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* \author Pierre Terdiman
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* \date March, 20, 2001
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*/
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Include Guard
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#ifndef __OPC_PICKING_H__
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#define __OPC_PICKING_H__
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#ifdef OPC_RAYHIT_CALLBACK
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enum CullMode
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{
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CULLMODE_NONE = 0,
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CULLMODE_CW = 1,
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CULLMODE_CCW = 2
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};
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typedef CullMode (*CullModeCallback)(udword triangle_index, void* user_data);
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OPCODE_API bool SetupAllHits (RayCollider& collider, CollisionFaces& contacts);
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OPCODE_API bool SetupClosestHit (RayCollider& collider, CollisionFace& closest_contact);
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OPCODE_API bool SetupShadowFeeler (RayCollider& collider);
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OPCODE_API bool SetupInOutTest (RayCollider& collider);
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OPCODE_API bool Picking(
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CollisionFace& picked_face,
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const Ray& world_ray, const Model& model, const Matrix4x4* world,
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float min_dist, float max_dist, const Point& view_point, CullModeCallback callback, void* user_data);
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#endif
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#endif //__OPC_PICKING_H__
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