Saxum/light.hh
2014-11-17 17:50:06 +01:00

20 lines
387 B
C++

#ifndef LIGHT_HH_INCLUDED
#define LIGHT_HH_INCLUDED
#include "entity.hh"
#include <ACGL/Math/Math.hh>
class Light : public Entity {
public:
Light(glm::vec3 position, glm::vec3 colour, float intensity);
Light();
glm::vec3 getColour();
float getIntensity();
~Light();
private:
float intensity;
glm::vec3 colour;
};
#endif