Saxum/data/levels/scripts/sunStart.lua

22 lines
542 B
Lua

local global = require( "global" )
if(global.triggeredSunStart == nil) then
global.triggeredSunStart = false
end
function trigger(objectToChange, printDebug)
if(global.triggeredSunStart == false) then
if(not level) then
print("No level found in Lua!")
return
end
local time = os.clock()
global.sunStartTime = time
global.triggeredSunStart = true
level:activateEndgame()
if(printDebug) then
print("sunStart")
end
end
end