Marble Puzzle/Exploration Game
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2014-11-03 17:19:22 +01:00
extern Deleting bullet demos: 1) We don't need them. 2) They prolong the compilation process. 3) They produce weird errors on linking with the libs. 2014-10-26 01:02:43 +02:00
Geometry Import of '003-basic-texturing'. 2014-10-20 17:31:26 +02:00
Shader Import of '003-basic-texturing'. 2014-10-20 17:31:26 +02:00
.gitignore Ignoring Makefile.(Mainly for my convenience) 2014-10-20 17:45:27 +02:00
build.sh Fixing typo and wrong path in build script. 2014-10-26 01:05:21 +02:00
CMakeLists.txt Fixing bullet lib paths. 2014-10-26 01:01:24 +02:00
entity.cc Implemented getter. 2014-10-31 10:36:23 +01:00
entity.hh Implemented Entity constructor. 2014-10-30 23:30:56 +01:00
graphics.cc Restructured some elements from the graphis into the level. Now using a vector for all objects. 2014-10-30 23:54:19 +01:00
graphics.hh Rewrote graphics to use new classes. 2014-10-24 10:57:28 +02:00
level.cc Implemented two getters. 2014-10-30 23:59:03 +01:00
level.hh Implemented two getters. 2014-10-30 23:59:03 +01:00
light.cc Implemented Light Constructor. 2014-10-30 23:32:21 +01:00
light.hh Made Entity inheritence public. 2014-10-31 10:38:06 +01:00
main.cc Increasing default resolution. 2014-10-20 18:18:36 +02:00
main.hh Organizing Code. (Deleted lookAt as it is available as part of GLM.) 2014-10-20 18:16:47 +02:00
model.cc Added empty constructors to be able to define objects without instanciating them. 2014-10-24 10:48:45 +02:00
model.hh Added empty constructors to be able to define objects without instanciating them. 2014-10-24 10:48:45 +02:00
object.cc Added empty constructors to be able to define objects without instanciating them. 2014-10-24 10:48:45 +02:00
object.hh Made Entity inheritence public. 2014-10-31 10:38:06 +01:00
physics.hh Fixing include guards. 2014-10-20 18:48:20 +02:00
Readme.md Changed Readme to something more useful. 2014-10-20 17:13:08 +02:00
shader.cc Added empty constructors to be able to define objects without instanciating them. 2014-10-24 10:48:45 +02:00
shader.hh Added empty constructors to be able to define objects without instanciating them. 2014-10-24 10:48:45 +02:00
terrain.cc implemented loading of the heightmap from a png to unsigned int** 2014-11-03 17:19:22 +01:00
terrain.hh implemented loading of the heightmap from a png to unsigned int** 2014-11-03 17:19:22 +01:00
texture.cc Added empty constructors to be able to define objects without instanciating them. 2014-10-24 10:48:45 +02:00
texture.hh Added empty constructors to be able to define objects without instanciating them. 2014-10-24 10:48:45 +02:00

#Marble Race Game

This will be a Marble Race Game developed for the Softwarepraktikum at the RWTH Aachen.