Saxum/Levels/Geometry
2015-01-30 14:15:07 +01:00
..
block.obj fixed the issue with shpere portruding into blocks 2015-01-19 15:11:56 +01:00
column.obj Reexporting column, because it had no normals. 2014-12-08 13:43:47 +01:00
gate.obj Added a model for a gate and added it to the scene with some additional level improvements 2015-01-28 15:19:35 +01:00
marbleSmooth.obj Fixed Poles of Marble 2014-12-15 13:28:05 +01:00
movableBlock.obj Triangulated Faces 2014-12-12 15:16:56 +01:00
ruins_block.obj Triangulated Faces 2014-12-12 15:16:56 +01:00
ruins_column.obj Triangulated Faces 2014-12-12 15:16:56 +01:00
ruinsTile.obj Added new ground tiles for a ruins area to the data 2015-01-30 14:15:07 +01:00
simpleWall.obj Added some walls and made some fixes (there are too many walls, I will fix this till tomorrow) 2015-01-19 16:47:17 +01:00
skydome.obj Triangulated Faces 2014-12-12 15:16:56 +01:00
switch_inner.obj fixed size ratios of objects 2015-01-29 13:39:37 +01:00
switch_outer.obj Triangulated Faces 2014-12-12 15:16:56 +01:00
torch.obj Triangulated faces of the torch and added it to the Level again. 2014-12-19 15:09:00 +01:00