Saxum/terrain.hh
2014-10-20 19:09:45 +02:00

20 lines
312 B
C++

#ifndef TERRAIN_HH_INCLUDED
#define TERRAIN_HH_INCLUDED
#include <string>
#include "texture.hh"
class Terrain {
public:
Terrain();
~Terrain();
void load();
void render();
private:
float friction;
Texture texture;
std::string filePath;
};
#endif