33 lines
1.4 KiB
CMake
33 lines
1.4 KiB
CMake
SUBDIRS( BulletSoftBody BulletCollision BulletDynamics LinearMath )
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IF(BUILD_MULTITHREADING)
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SUBDIRS(MiniCL BulletMultiThreaded)
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ENDIF()
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IF(INSTALL_LIBS)
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#INSTALL of other files requires CMake 2.6
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IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
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IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
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# Don't actually need to install any common files, the frameworks include everything
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ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
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INSTALL(FILES btBulletCollisionCommon.h btBulletDynamicsCommon.h Bullet-C-Api.h DESTINATION ${INCLUDE_INSTALL_DIR})
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INSTALL(FILES vectormath/vmInclude.h DESTINATION ${INCLUDE_INSTALL_DIR}/vectormath)
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INSTALL(FILES vectormath/scalar/boolInVec.h
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vectormath/scalar/floatInVec.h
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vectormath/scalar/mat_aos.h
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vectormath/scalar/quat_aos.h
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vectormath/scalar/vec_aos.h
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vectormath/scalar/vectormath_aos.h
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DESTINATION ${INCLUDE_INSTALL_DIR}/vectormath/scalar)
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INSTALL(FILES vectormath/sse/boolInVec.h
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vectormath/sse/floatInVec.h
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vectormath/sse/mat_aos.h
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vectormath/sse/quat_aos.h
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vectormath/sse/vec_aos.h
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vectormath/sse/vecidx_aos.h
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vectormath/sse/vectormath_aos.h
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DESTINATION ${INCLUDE_INSTALL_DIR}/vectormath/sse)
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ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
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ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
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ENDIF(INSTALL_LIBS)
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