.. |
block.obj
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Restructured directory tree.
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2015-02-14 09:49:29 +01:00 |
brazier.obj
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Added new brazier model.
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2015-03-08 14:55:21 +01:00 |
column.obj
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Restructured directory tree.
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2015-02-14 09:49:29 +01:00 |
exit.mtl
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Added the exit to models and scene
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2015-03-06 16:28:38 +01:00 |
exit.obj
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Added the exit to models and scene
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2015-03-06 16:28:38 +01:00 |
gate.obj
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Recalculated normals because they were wrong.
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2015-03-02 15:09:29 +01:00 |
hint.obj
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Added the hidden hint model
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2015-02-26 15:50:36 +01:00 |
marbleSmooth.obj
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Restructured directory tree.
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2015-02-14 09:49:29 +01:00 |
movableBlock.obj
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Restructured directory tree.
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2015-02-14 09:49:29 +01:00 |
ruinsBlock.obj
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Unified object and texture filenames.
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2015-02-20 13:56:40 +01:00 |
ruinsColumn.obj
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Unified object and texture filenames.
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2015-02-20 13:56:40 +01:00 |
ruinsTile.obj
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Restructured directory tree.
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2015-02-14 09:49:29 +01:00 |
simpleWall.obj
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Recalculated normals because they were wrong.
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2015-03-02 15:09:29 +01:00 |
skydome.obj
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Increases vertex count of skydome.
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2015-03-04 17:08:47 +01:00 |
switchInner.obj
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Unified object and texture filenames.
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2015-02-20 13:56:40 +01:00 |
switchOuter.obj
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Unified object and texture filenames.
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2015-02-20 13:56:40 +01:00 |
torch.obj
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Changed torch to smooth shading.
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2015-03-08 12:25:01 +01:00 |