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faerbit
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Saxum
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bb090fcf91
Saxum
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data
/
shader
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Faerbit
bb090fcf91
Added another two render calls to further increase the number of vertices of the flame.
2015-03-01 18:19:19 +01:00
..
depth_cube.fsh
Restructured directory tree.
2015-02-14 09:49:29 +01:00
depth_cube.vsh
Restructured directory tree.
2015-02-14 09:49:29 +01:00
depth.fsh
Restructured directory tree.
2015-02-14 09:49:29 +01:00
depth.vsh
Restructured directory tree.
2015-02-14 09:49:29 +01:00
flame.fsh
Added simple geometry shader which draws a red triangle which changes it's height over time.
2015-02-24 23:30:59 +01:00
flame.gsh
Added another two render calls to further increase the number of vertices of the flame.
2015-03-01 18:19:19 +01:00
flame.vsh
Added simple geometry shader which draws a red triangle which changes it's height over time.
2015-02-24 23:30:59 +01:00
phong.fsh
Mix borders of directional shadow maps.
2015-02-28 15:10:14 +01:00
phong.vsh
Reintroduced cascaded shadow mapping while also fixing it. The old bug with popping shadows should be fixed now.
2015-02-28 14:40:54 +01:00