Saxum/entity.hh
2014-10-23 00:51:12 +02:00

20 lines
424 B
C++

#ifndef ENTITY_HH_INCLUDED
#define ENTITY_HH_INCLUDED
#include <ACGL/Math/Math.hh>
class Entity {
public:
Entity(glm::vec3 position, glm::vec3 rotation);
~Entity();
void setPosition(glm::vec3 positon);
void setRotation(glm::vec3 rotation);
glm::vec3 getPosition();
glm::vec3 getRotation();
private:
glm::vec3 position;
glm::vec3 rotation;
};
#endif